资源列表
draw.tar
- 通过调用X11的库来实现在新建窗口中绘制立方体的功能。-a draw application with X11
CameraCal_Test
- generation of the world 3D points and corresponding image points (modeling of the camera behaviour
MyDx1
- direct3d入门程序,多层纹理、子纹理、光照、窗口模式/独占模式切换等-direct3d entry procedures, multi-texture, sub-texture, lighting, window mode/exclusive mode switching, etc.
OpenSceneGraph220
- 这是osg的早期版本的源代码,源代码上有很多注释,适用于初学者。-This is the osg earlier versions of source code, source code, there are many notes for beginners.
Orbit
- 不是用osg自带的sphere,而是自己用osg模拟了球体。球体上的点可以拾取。球体上的点可以编辑-Simulated sphere with osg. Can pick up points on the sphere
1481_103
- this my source code-this is my source code..
ModelViewerProject
- 3D model viewer using openGL
earthmoon
- 地球的自转和公转,以及月球绕着地球的旋转,虚拟现实的课程设计-Earth' s rotation and revolution, and the rotation of the Moon around the Earth, the virtual reality course design
ocean_project_grid
- 最早用投影网格法实现海面波动效果的代码,基于D3D,进行三维仿真,实现海面的波动效果,雾效果等。-Grid method was first realized by projection effects of sea level fluctuations in the code, based on D3D, three-dimensional simulation, the fluctuation effects to achieve the sea, fog effects.
OPENGL-graph
- vc opengl 图形任意缩放功能,是三维图形的经典实例-this is a golden sample in the graph show
austdesk
- 合理应用复用和变形,同时使用光线和透明度,用较少的代码产生较好的表现效果 ,我做的茶几,用vrml写的课程作业。-Rational use of multiplexing and deformation, using both light and transparency, with less code produce better performance results, I do coffee table, with vrml written course work.
3DSMaxVC
- 3dsmax 将.3ds文件转换为.x文件 然后用VC++ 调用.x文件-3dsmax