资源列表
asd131313
- VC 模拟3D立体魔方程序,模拟魔方的。-VC simulate the 3D Cube program, simulation cube.
Matrix.rar
- 逆矩阵的快速求法,逆矩阵的通用求法,不管是多少维的矩阵的逆矩阵都能求出来,The rapid solution of inverse matrix
image3
- 三维点云表面绘制、纹理映射matlab算法,容易理解很实用-3D point cloud surface rendering, texture mapping the matlab algorithm is very practical, easy to understand
dx9cs_view_ports
- CSHARP中使用directX的实例,调用X文件显示实体,本实例显示一个茶壶,具有旋转缩放功能。-CSHARP use directX instance, call X file entity, the example shows a teapot, with a rotating zoom function.
DirectX_Test1
- CSHARP direct 3D 调用实例-CSHARP direct 3D invoke instance
commtomxun
- 串口通讯程序,测试串口通讯用途,实时发送数据送到上位机-apple banana orginerji dongerimer faornt ewonger
DirectX_Test
- directX, dirext3D 用CSHARP编写,基本实例供初学者参考。-| the directX, dirext3D with CSHARP preparation, basic examples of reference for beginners.
SolidWorks
- 用C++编写的用于SolidWorks的2次开发,可以实习快速的自动生成SolidWorks图像及装配,代码有详细的中文注解说明-Prepared for use C++ SolidWorks development internship quickly and automatically generate SolidWorks images and assembly code has a detailed descr iption of the Chinese comments
MULTI-TEXTURE
- 给三维空间和任意曲面进行纹理映射的代码,可以参考!-A PROGRAM REALIZE TUTUE IN 3 SPHERE.
WpfDepthId
- Kinect DepthID to define
triangle-meshes-modeling-
- Geometric modeling based on triangle meshes,基于三角网格的几何建模,国外经典三角网格处理教程,文件包含教程pdf版,及附带 源代码。-Geometric modeling based on triangle meshes, triangular grid-based geometric modeling abroad the classic triangular mesh processing tutorial file contains tutori
Programming.Vertex.Geometry
- 很好的一本编程着色语言,深入且详细地讲述了真么编写hlsl着色语言。-A good programming shading language, depth and detail about the true Why to write hlsl shading language.