资源列表
HTM-DEV-2.0
- 基于HEVC的3D视频编码,最新版本参考软件-the latest version of Reference Software, 3D video coding based on HEVC
FTDI_Altium_Designer_6_Library
- altium pcb 3d library
shadow
- D3D两种体积阴影算法,大家对比者看,很好参考-D3D two kinds of shadow volume algorithm, we compare those who look good reference
一种基于MC算法的医学图像三维重建
- 一种基于MC算法的医学图像三维重建,用于CT重建
luaGame
- c语言调用Lua脚本实现的一个简单的游戏开发,本例主要是C与Lua互调用的学习-c Lua scr ipting language called a simple game development, in this case mainly C and Lua call each other,
osgtest
- 基于NDK和OSG的android虚拟场景程序-NDK+OSG based on the Android program
opengl_c
- opengl的程序 正确运行 还有更多的代码,如果有需要,可以联系我-opengl
kinect-get-point
- 可以使用kinect获取点云,内有源代码,直接可以运行-You can use kinect to get a point cloud, the source code can run directly
lizi
- 采用C++语言,Direct3D下用shader实现简单粒子的源码,初学者可借鉴-Using C++ language, achieved under Direct3D shader source code using simple particles, beginners can learn
VTK-5.0.1-wrap-1.1-src
- VTK-5.0.1-wrap-1.1-src VTK .net 开发包-VTK-5.0.1-wrap-1.1-src for VTK dotnet
ch10-Drawing
- Visual C++ 6.0程序设计学与用教程第10章图形处理程序-Visual C++ 6.0 programming tutorial learning and use Drawing program
inpainting-3dmodel-837b252a1dc5
- inpainting 3D model i don t know how to used it some one can help me to look thx