资源列表
OgreDataFileAnalyse
- Ogre数据文件分析主要分析Ogre中用于存放外部文件相关的类,例如用于存放Mesh 相关的类或者用于存放纹理的相关的类。这些类组成我们的道具n_ n。我们将对一下儿部分 进行分析。 -Ogre analysis of the data file analysis is mainly used to store the external file Ogre in the relevant classes, such as for storage Mesh Related cl
OgreFileAnalyse
- 从一般的角度看好像没有必要定义文件系统,但是游戏的数据为了保密(特别是那 些资源文件:游戏图片、游戏音乐、shader脚本等),可能把所有的文件打包在一个文 件中,那么我们读取这个文件的时候,可以把它看成一个文件系统,因为其格式固定, 也有文件目录,文件数据等(例如n勺。-From the general point of view does not seem necessary to define the file system, but the game data in ord
a_3d_Shape15015611222002
- 用数学函数生成3维图形。-This code generats nice 3d shapes using the Math.cos and Math.sin objects.
showjs
- 立方体根据随着鼠标拖动方向转动,立方体原来位置不发生变化-With the mouse drag the cube according to the direction of rotation, the cube does not change the original position
Tin3D
- 本程序可以实现打开TXT文件后显示TIN结构的图像并可添加纹理。-This procedure can be achieved to open TXT file, show TIN structure, and can add texture images.
LoG3D
- it can be used for detecting edge of 3D image with laplacian of gaussian method
CyttronVisualizationPlatform
- Delft理工大学开发的医学影像视觉包,demo是只老鼠-Delft University of Technology the development of medical imaging visual package
Animated_GIF
- 这是一个简单例子。说明怎样产生一个GIF动画。-This is an example to show how to make an animated GIF.
study_opengl_for_3d_game
- 学习OPengl的最好教程,非常详细,与大家分享-Learning OPengl the best tutorials, very detailed, and share
ch02src
- Chapter 2, "2D Graphics and Animation"
MouseIn
- 用Directinput实现对鼠标事件的处理-With Directinput realize the handling of mouse events
JoystickIn
- 用directinput对操纵杆事件进行处理-With directinput right joystick event processing