资源列表
TextureAddress
- Direct3D的纹理地址模式的Demo-Direct3D texture address mode of the Demo
AlphaBlend
- Direct3D的Alpha颜色混合的Demo-Direct3D-Alpha colors mixed Demo
PanleShadow
- direct3D的Stencil蒙板阴影处理的Demo-direct3D treatment of Stencil Shadow Demo mask
VRML_Robot
- 用VRML语言编写的机器人动画程序。点击手臂,手臂摆动;点击腿,机器人开始来回运动; 点击嘴唇,开始播放音乐;点击头,运动停止。-Use VRML develop a robot which response according to the user s action. click hand: wave hands click legs: robot move around in the scene click lips: play the fixed music click
quzhou
- CAD软件开发:按A键,曲轴逆时针旋转,带动摇杆和滑块运动;按D键,曲轴顺时针旋转,带动摇杆和滑块运动。-CAD Software Development: Press A button, crankshaft counter-clockwise rotation, driven rocker and the slide movement press D key, crank clockwise rotation, driven rocker and the slide movement.
86VR
- 86VR论坛关于Vega的精华,里面有许多虚拟现实方面问题的解决办法和例子。-86VR Forum on the essence of Vega, which has many aspects of virtual reality solutions and examples.
Revolution
- paint application to draw line, cercle... some 2D formes
arcball
- 三维球的生成,包括旋转,不同视角的三维情况。-The generation of three-dimensional ball
3D-Math
- 三维数学基础,必看书籍.透切讲解. 图形学必看书籍-aaa
MaskPostEffect
- XNA处理的屏幕特效(PostShader) 可以将最终图像马赛克化-XNA deal with screen effects (PostShader) can be the final image mosaic of
OldClassPostEffect
- 复古风格的屏幕特效 采用XNA SDK开发,属于屏幕特效的一种(PostShader)-Retro-style screen effect using XNA SDK development and effects belonging to the screen as a (PostShader)
BubbleEffect
- XNA开发的 气泡特效范例,属于PostEffect的一种方案-XNA development of bubble effects example of a program belonging to PostEffect