资源列表
Windows_OpenGL
- opengl超级宝典(第三版)的windows1-23章源代码-opengl super book (third edition) windows1-23 Chapter of the source code
sanweirenlian
- 三维人脸的建模 三维人脸的识别程序 以及从不同角度二维图形合成三维图形-Three-dimensional modeling of three-dimensional face face recognition program, as well as two-dimensional graphics from different angles synthesis of three-dimensional graphics
TRI_MESH_TO_PLY
- 将三角网格表示的3D曲面转换成一个PLY格式的文件-a MATLAB program which converts data describing a triangular mesh of a 3D surface, and reformats it into a data structure suitable for storage as a PLY file
LodTerrain
- 实现lod和水面叠加的功能,并可以读入txt各式的水位文件-Lod achieve superposition and surface features, and can read a variety of water into the txt file
Halo
- 应用于Rhino,对任意体块进行随机的体块外轮廓处理-Used in Rhino, for any body to conduct random block block outside the body contour treatment
GPU-Partikel-System
- GPU 粒子系统, 采用了Shader4技术,对显卡的要求很高,但视学效果非常好-GPU particle system
melax
- MESH的LOD减面算法及演示,代码量很小,易懂-MESH LOD
Read-3ds-file
- 一个完善的读取3DS文件例子,可以在3DS MAX文件中建立的三维模型直接用于VC++中-A perfect example to read 3DS file
VISC-MC
- 对Marching cubes算法的实现程序-Marching cubes algorithm on the implementation procedures
multitexture
- 基于OpenSceneGraph的多重纹理映射示例-OpenSceneGraph-based sample of multi-texture mapping
WindowsApplication1
- directx学习 学习三维模型的建立,输出一个三维数据模型-directx study
clipTest01
- 基于vtk和Visual studio 2005 开发环境,用于切割三维数据体,并显示切片-clip the volume data