资源列表
tri_mesh_loop
- 含多个经典的三维造型数据,如茶壶和兔子. 同时含loop曲面细分的matlab源程序. 是不可多得的好资料.-Containing more than the classic three-dimensional modeling data, such as teapots and rabbits. At the same time with the matlab source loop subdivision surfaces. Is a rare good info
VRML-application
- VRML语言入门与应用 C++书籍 图形编程-Introduction to VRML language and application of C++ books
DX9_Skybox
- 一个演示静态天空盒的例子,基于DX9,适合初学者了解天空盒渲染的原理-1 shows examples of the static sky boxes, based on DX9, suitable for beginners to understand the principle of rendering the sky box
vtk3Dsegmentation
- 基于VTK的三维分割代码,配置好vtk环境可以直接编译成功-it is a vc++ code based on vtk used in 3D segmentation
MAX9_sdk
- 3ds max 9 的sdk,可以用它来对3ds max进行二次开发。里面有样例源码及dll/lib/h,以及开发帮助文档。-sdk for 3ds max 9, can be used to develop plug-ins for max.
3Dmesh
- 三维图形的切割就是要把三维网格模型进行切割然后以等值线显示切面上的数值。运用适当的三维图形显示技术和可视化C++编成技术来实现的。-Three-dimensional graphics of the cut is to take three-dimensional grid model and then cut the contour values on the display section. Use of appropriate three-dimensional graphics disp
ode-0.11.1
- 可以用于rigid body等动画的仿真open dynamic engine最新版本。本人已经创建工程的ODE,全国首发,SLN文件在\ode-0.11.1\build\vs2008下,打开为可以运行的sample程序。-Open dynamic engine, which is used to animation simulation, such as rigid body. It is called as physical engine. I have make the ODE to be
3DModel
- 一个3D人脸模型生成的程序,VC++6.0编写-A 3D face model generation program, VC++6.0 prepared
osg2
- 基于OSG的虚拟校园漫游系统的设计与实现.pdf-OSG virtual campus roaming system design and implementation pdf
blqdh
- 一个保龄球动画,使用3dmax制作,对3d动画学习有帮助-3dmax
OsgTest
- osg中多灯光显示,阴影的制作以及光晕的制作-the osg multi-light display, the production of shadow and halo production
1.RAR
- 《vega实时三维视景仿真技术》的基于MFC的程序源代码,自己整理的,拿去改一改就可以作自己的程序了-" Vega real-time three-dimensional visual simulation technology," MFC-based program source code, their own order, and take it altered, can make its own procedures for the