资源列表
3DSFileFormat
- 通过对3DS文件格式进行详细的描述,将极大地方便你用程序建立模型,是你将3DS格式模型转化为代码的非常有用的一个文件,建模必备-Detailed descr iption of the 3DS file format will greatly facilitate the application model is very useful file you will 3DS format models into code, modeling necessary
vega-prime-frame-thread
- VEGA PRIME 2.0.1 线程模式 MFC单文档-VEGA PRIME VC MFC
lizisanshe
- 一个离子散射 有点像是星系爆炸的效果~用的是GDI-an ion scattering Sort of like a galaxy effect of the explosion-using a GDI
3Dwave.实现3D水波纹算法
- 实现3D水波纹算法,可用于各个图像处理领域哦,The realization of 3D water ripple algorithm, can be used for various image processing fields Oh
texgen
- 计算机图形学中纹理光照材质处理程序,很适用。-In computer graphics, light texture, material handling procedures, very applicable.
T3Dgraphics
- 是txt格式的,win大师游戏编程中的-Txt format is, win the game Master of the Eastern Programming
VTKQT
- 是VTK+QT的联合开发案例的所有源代码,精品,主要是医疗图像编程-Is VTK+ QT case of joint development of all the source code, fine, the main program of medical images
20056577418737
- 很好的代码,对图形学有很好的理解.里面介绍了直线曲线圆的代码-good code, the graphics are well understood. Inside the linear curve Yuan code
ZXPKMeans(07082501)
- 这个实现了K-MEAN的计算,在MFC的格式下作的
vsgr_geometry
- 此示例说明了如何使用vrGeometry的。它定义类MyApp,这是从vrApp派生,并覆盖vrApp:: onKeyInput()方法,以便下面描述的键盘输入。该示例显示了如何使用生成四边形和tristrips两个简单的纹理箱的几何形状。-This example shows how to use vrGeometry s. It defines the class MyApp, which is derived from vrApp and cover vrApp :: onKeyInput
ResourceDll
- 一个红蓝3d的dll文件,可以把普通图片转换为立体图片-A red and Blue 3D DLL file,The general picture is converted to stereo images
yalun_bit
- 用WTK读取3ds文件-WTK used to read documents 3ds