资源列表
3DImageProgrammingGuide
- 3d图形编程指南,学习3D编程很有用~ 还有代码示例-3DImageProgrammingGuide
ex4_pers
- 图形学实验3D图形变换源码。 实现投影变换的正交(orthographic)、斜交投影(oblique)和透视投影(perspective) 注:创建时误选的意文菜单。-Experimental 3D graphics graphics transform source. Implementated orthogonal projection transformation, perspective projection and oblique projection
PSBox-v0.3.1
- Matlab官方光度立体三维成像程序,可实现高精度三维成像。-Official Matlab Photometric Stereo three-dimensional imaging procedure
Octtree_0_1_2b
- XNA中的松散八叉树(Loose octree)实现-XNA in loose octree (Loose octree) to achieve
TheSMWStereoAlgorithm
- View synthesis starts from some real sample images and generate snapshots of a scene taken from a “virtual” viewpoint different from all the viewpoints of the real views. We start from uncalibrated reference images and recover a proxy for the geometr
Rotate3D
- 这是计算机图形学的三维图形显示的源代码,希望对各位大虾有用-This is a three-dimensional graphics display computer graphics source code, you want to be useful prawn
0178
- 关于如何在摄影测量中具体用到的仿射变换方法-Photogrammetry on how to specifically use the affine transformation method
HUITU
- 要求首先绘制一些美观的三维图形,然后根据3D变换矩阵算法,使图形在键盘或鼠标的控制下进行几何变换。本实验的目的在于使学生了解绘制三维图形的方法,巩固对图形几何变换的理解,掌握在VC中实现三维图形的几何变换的方法。-Asked first of all draw a number of beautiful three-dimensional graphics, and 3D transformation matrix based algorithm, so that graphics on the
progressivePhotonMap
- 渐进式光子映射的代码。取自OptiX光线追踪引擎。-Progressive photon mapping code. From the OptiX ray tracing engine.
2D-in-Direct3D-programming
- Direct3D中的2D编程(中文版),适用于初学者,希望对大家的学习有帮助。-2D in Direct3D programming (Chinese Edition)
shengcai
- 三维计算机图形的一个小程序,描述了一个篮球场和十个篮球员-A small three-dimensional computer graphics program, describes a basketball court and ten basketball players
dianyuntubaoyupoufen
- 随机产生三维点云数据,利用程序寻找凸包,然后对凸包进行初始三角剖分-Randomly generated three-dimensional point cloud data, the use of the program to find the convex hull, then the convex hull of the initial triangulation