资源列表
04_TexCoorGenerate
- directX TexCoorGenerate的例子 非常简单清晰-directX TexCoorGenerate examples of very simple and clear
rendering
- 绘制的各种方法细细道来 讲的很详细 包括常用的面绘制 体绘制 点云-Various methods of rendering carefully to speak very detailed including common point cloud volume rendering surface rendering
Rolling-Sphere-Method-using-3D-Graphics-Approach.
- Rolling sphere methor 3d reconstruction.
waterGPU
- 利用directx编程实现的水面模拟,GPU编程实现。-water surface GPU progarmming
matlab_temporal-phase-unwrapping-
- 展开相位是物体表面三维形貌测量中一项关键技术,为了避免相位展开过程中的误差传播效应,Saldner和Huntlye等提出了时间相位展开方法。用matlab模拟了时间相位展开的方法-Expand the phase surface 3D topography measurement of a key technology in order to avoid the phase unwrapping process of error propagation effects, Saldner and
RocketCommanderSourceCode
- 微软官方的导弹飞行模拟程序。 基于DirectX 9用C#开发,功能全面,效果超炫。对进行图形显示开发和C#语言学习大有裨益。
Jingyu_Question1
- Use the keys X, Y, and Z to control rotations about the x, y and z axes respectively. Each press of a key causes a rotation of 15 degrees about the related axis. Display your teapots using three viewports for the front, top and side views using ortho
01_BumpUnderWater
- 凹凸纹理应用 水波的例子 凹凸纹理应用 水波的例子-Examples of application of water waves Bump Bump Bump examples of application of water waves example of application of water waves
osgCal_VCProject
- OpenSceneGraph是一款高性能的3D图形开发库。广泛应用在可视化仿真、游戏、虚拟现实、高端技术研发以及建模等领域。使用标准的C++和OpenGL编写而成,可以运行在Windows系列、OSX、GNU/Linux、IRIX、Solaris、HP-Ux、AIX以及FreeBSD操作系统 Cal3d:基于骨骼的角色动画实现 osgCal:针对OSG封装Cal3d,以方便地在OSG里使用Cal3d的库。 osgCal官方没有VC工程,上传的是我自己做的! -OpenSceneG
Firework-with-particle-system
- 粒子系统实现的烟花动画,内含说明文档,C++源代码。-Implementation of firework animation using particle system.
PoissonRecon.x64
- 这是三维重建的泊松表面重建的源码,非常好的学习资料,对于学习三维重建的同学来说是非常的东西,欢迎下载-This is the Poisson surface reconstruction of the famous three-dimensional reconstruction of the source code, a very good learning materials for the students is very three-dimensional reconstruction
osg2
- 基于OSG的虚拟校园漫游系统的设计与实现.pdf-OSG virtual campus roaming system design and implementation pdf