资源列表
d3dx9_25
- d3dx9_25 玩游戏缺他的 轻松解决也
OSGQSG
- 这是关于OpenSceneGraph的英语原版入门教程-This is the English original entry on the OpenSceneGraph tutorial
WiiDesktopVR
- 用wii mote做得VR, 包含wii的library-Wii mote to do with VR, the library contains wii
DCamera-2017-11-9_2 left cut right
- 简易计算左图右图的差异,希望对未来深度图计算有帮助(The difference of simple calculation on the right)
ztLODTerrain
- 实现的3d室外场景lod 剪裁 光照光晕-Lod 3d outdoor scenes to achieve illumination flare cut
MissileFlight
- 用OpenGL实现三维导弹飞行撞墙爆炸过程,可以调节各种视图-Three-dimensional missile flight with OpenGL explosion hit the wall, you can adjust a variety of views
图像校正
- matlab图像校正,通过特征点提取 进行图片的校正,可用于三维物体重建或者立体匹配
RectifKitU
- This technique allows to rectify stereo pairs when calibration data (perspective projection matrices) are not available. The only required input are point correspondences
Apple
- 本程序建立了三维的网格苹果,并且通过按键盘上的上下左右键,可以实现模型的移动-This procedure established a three-dimensional grid, Apple, and by pressing the arrow keys on the keyboard, the model can move
VegaPrime
- VEGA应用技术,三维技术的开发与应用。-VEGA application of technology, 3D technology development and application.
Particle-System
- D3D下实现的粒子系统,动态的缓存管理,CPU,GPU协调工作,提高了效率,有详细的注释-D3D achieve particle systems, dynamic cache management, CPU, GPU coordination, improve efficiency, detailed notes
VisualHull
- 一个由matlab编写的从多视点拍摄的图像计算Visual Hull的简单的演示程序,基于空间体积的方法求物体的Visual Hull,对实现由多视点图像求Visual Hull的过程可以起到借鉴作用