资源列表
op2
- opengl三维空间图c/c++,这个非常好用哦,对学习图形编程有很大的帮助。-opengl three-dimensional map c/c++, this is very easy to use Oh, great for learning graphics programming help.
sphere-motion-interp
- 计算机辅助设计课程project,使用Javascipt和WebGL编写的球面运动的样条插补,使用Three.js最为图形处理库,包括用户输入界面和Canvas两部分,一起上传的还有算法所基于的论文。-Computer-aided design course project, using Javascipt and WebGL, spherical motion spline interpolation, use of Three.js as graphics processing librar
cz
- MATLAB程序,通过3维空间点插值,构建数字地图,可以根据调整点坐标自行构建数字地图。-MATLAB program, through three-dimensional space point interpolation to construct a digital map, you can adjust themselves to build a digital map based on coordinates.
3DTrans
- 运用了Opengl和MFC的结合,编程实现可以三维的坐标变化,-Changes in three-dimensional coordinates can be achieved
HelloVTK
- vtk 基础例子 用来绘制体模型 可放大缩小 旋转 方法为引入的空间 -the basic example to use vtk
WC3MapViewer
- 这个程序用于查看wc3的地图,是源码,且有英文文档说明,帮助英文可以的学习。
caochang
- 用于VRML编写操场的三维场景,具有逼真的效果,可以让初学者容易理解-for the simple model
3d
- 一个 3D 的全景漫游程序,它包含了制作 3D 游戏的许多基本技巧,例如:Z 缓冲, 纹理映射, 矩阵, 多角形排序和移动背景。程序中的 3D 世界包括一架飞机和一条小船和一些树,这样您将容易理解代码并自行修改为您需要的。-3D panorama of a roaming procedure, which includes the production of many basic skills in 3D games, for example: Z buffering, texture mapp
DirectX14
- 游戏开发导引第14章源码,地形渲染,书很好,BaiDu上搜不到源码的,故上传,太大了(总共200兆)难下载,只好分开传,原本该网站只有1-5章内容-game development Seeker Chapter 14 source, topography exaggerated, a good book, not found on the portal source code, Upload it, too (total 200 megabytes) hard to download, but
xia(shuimo)
- 3DsMax做的虾,水墨形式,初学者可以参考一下!-3DsMax do shrimp, ink forms, beginners can take a look!
Chap03
- direct3d animation, Chapter 3 (Chap03\): ParseFrame. Examine an .X file's frame hierarchy. ParseMesh. Examine an .X file's mesh hierachy.
bunny.tga
- 根据获得的点云数据,使用顶点数组显示buuny,程序简单,易于理解,被含有buuny点云数据,希望对您有一定的帮助!