资源列表
3Dprogram_ebook
- 3D图形编程算法, 详细的说明与图述, 缺点就是字体太挤看得眼疼.-3D graphics programming algorithm
an_cao
- QUEST3D动态小草的源文件,可以直接用,也可以拿来进行参考研究-QUEST3D dynamic grass source files, can be used directly, can also be used for the reference study
3dRecon
- 3d重建 3d重建 3d重建 3d重建 3d重建-3d reconstruction 3d reconstruction 3d reconstruction 3d reconstruction 3d reconstruction 3d reconstruction 3d reconstruction 3d reconstruction 3d reconstruction
2Dto3D
- 这是关于2D转3D的一些具体用途的简单介绍的文章。-This is a 3D on 2D transfer some of the specific uses brief article.
T3DIICHAP03
- 3D游戏编程大师技巧第三章源代码,共享之,大家多多交流-3D game programming skills Masters Chapter III source code, Sharing, we interact more
Mesa-2.0.tar
- Mesa-2.0源码,可以进行3d图形开发-Mesa-2.0 source, 3d graphics development
flower7
- 3D MODEL FOR FLOWERS USING BLENDER PLATFORM
computer_graphic
- 这本书主要是涉及计算的图形算法的计算。对深入3D等领域有很好的帮助。-This book is mainly involved in the calculation of the graphics algorithm calculations. 3D and other areas of the deep well of help.
pit
- 3d anime model of boy
simnature_exe
- 基于高度图的3D地形渲染,其最基本的原理就是,地形上各个点的高度值存于一个文件中(高度图),渲染时,把高度图中的高度数据设为顶点缓冲区中对应顶点的Y坐标值,那么自然就会产生高低起伏的地形了-based on the height map rendering 3D terrain, the basic principle is that the terrain on each of the high value stored in a document (height), and playing
1-narf_keypoint_extraction
- 展示如何从距离图像中提取NARF 关键点,可执行文件使我们能够从磁 盘上加载点云(如果没有的话就创建随机点云〉,提取上面特征点, 并且用图像和3D 显示方式进行可视化,用户可直观地观察到关键点的位置和数量。-Shows how to extract NARF key points the distance image, an executable file so that we can be loaded the disk point cloud (if not created ra
3D-Model-Display
- 在XNA4.0中,3D游戏的制作,需要很多三维模型的导入,本代码显示fbx,x等三维模型的导入,并做了相应的动画。-XNA4.0 in the production of 3D games, you need a lot of three-dimensional model of the import of this code shows the 3D model import fbx, x, and the corresponding animation.