资源列表
Framework_for_the_preparation_of_3D_games_with_C_s
- 用C编写3D游戏框架示例的文档,包含了重要的代码。可供学习和使用。-Framework for the preparation of 3D games with C sample documents, including the important code. For learning and use.
bspline-1_3
- B样条建模程序包,封装了CAGD中常用的算法,使用方便。-B-spline modeler
OpenGL3Dbirds
- 支持位置跟踪仪3D Birds的OpenGL程序-VC++ OpenGL for 3D Birds position
CarSimulationV0.4
- 使用Physix物理引擎写的汽车驾驶模拟程序,可以模拟变道过程,运行在Linux平台-The simulation program for overtake using Physix engine. Running on Linux
SurfCreat
- 根据给定的数据点阵,自动自成三次B样条曲面。可一次生成多张曲面。有源代码和执行文件。-According to the given data matrix, automatic self-cubic B-spline surfaces into. Can generate more than one surface. Source code and executable files.
pane-1.127
- pane-C++写的射线追踪的算法源代码,-pane-C++ to write the ray tracing algorithm source code
cg3Ddemo
- 是三位的物体在三种坐标系下的显示,并且包括裁减,运动等方面的代码-Are three objects in three coordinates display, and include reduction, exercise and other aspects of the code
su30-catia-photo
- catia 苏30飞机模型绘图 需要能够帮组到大家-catia Su-30 aircraft model graphics need to be able to help the group to everyone
TextureLighting
- 很简单的程序,初学者的示范。建议初学者下来看看。-very simple procedure, beginners demonstration. Recommendations from beginners to see.
OpenGL-Software-Implemention-1.0Specification
- A software implementation of OpenGL Standard 1.0. Great for use on embedded platforms.
triangle
- Shewchuk的三角剖分算法,能剖分带孔的离散点,PII233 剖分一百万个离散点只需20秒。-Shewchuk 涓夎
unity75_poolManager
- Unity 插件 线程池,使用时候改下后缀- U659 u0E0B u4E0B u5E0B u7E0F u7E0F u7A0B u6C60 uFF0C u4F7F u7528 u65F6 u5019 u6539 u4E0B u540E u7F00