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在一个场景中实现简单漫游,实现碰撞检测,添加特殊效果。-In a simple scene roaming, to achieve collision detection, add special effects.
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非常经典的额包围盒碰撞检测算法,如果你想学习游戏编程,这个是个不错的范例-Amount of very classic bounding box collision detection algorithm, if you want to learn game programming, this is a good example of
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很简单的赛车,带了初级碰撞检测,VC平台-The car is very simple, with the primary collision detection, VC platform
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vega 于mfc结合的碰撞检测源代码,适合与vega初学者-vega in the combination of collision detection mfc source code, suitable for beginners and vega
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简单的java系统碰撞检测,可以看看 不过可能有很多不一样的,还是自己写的好哈!~-Java simple collision detection system, you can see, however there may be many different, or to write a good Ha! ~
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It s about testing collision detection
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碰撞检测(用蒙特卡洛法对目标命中概率进行仿真分析)-Collision detection (using Monte Carlo simulation on the target hit probability analysis)
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我写的3d赛车游戏源代码。dx9.0。包括子弹系统。碰撞检测等。-I wrote a 3d racing game source code. dx9.0. Including the bullet system. Collision detection.
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碰撞检测,检测三维空间中两物体是否碰撞,若碰撞则返回一个标识值-Collision detection, testing whether the three-dimensional space, two objects collide, the collision is returned if the value of an identity
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VC++碰撞检测。判断两个运动中的物体已碰触,这在游戏应用中想当广泛,在本例中,不管是物体自行运动或是用鼠标拖动他们,你会发现,他们都不能碰撞在一起,在距离非常近的时候,他们会被相互的排斥,永远不会碰在一起。-VC++ collision detection. To determine objects in the two sports have been touch, want to be a wide range of game applications, in this case, whe
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在VC6.0++环境下用openGL实现的碰撞检测程序-The openGL achieve the collision detection procedure VC6.0++ environment
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是VEGAPRIME很经典的碰撞检测方法,对于初学者作用甚大-VEGAPRIME classic collision detection method is great for beginners role
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Vega Prime程序设计,实现了碰撞检测,碰撞后的结果可以自己设计-Vega Prime program design, implementation, collision detection, collision results can design their own
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使用opengl工具箱,采用C++语言,完成墙壁,柱体,小球的渲染,为做三维碰撞检测做进一步的准备。-The opengl toolbox to complete the wall, cylinder, ball rendering three-dimensional collision detection for further preparation.
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vega prime仿真环境下的,人物模型的实时控制和碰撞检测,以大学的实验室为人物模型的运动场景-vega prime simulation environment, real-time control and collision detection of the character models, character models to the laboratory at the University sports scenes
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一些简单实用的碰撞检测基本算法,对于游戏开发很有帮组-Some simple and practical basic collision detection algorithm for game development group is to help
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基于VC++和OpenGL的碰撞检测程序,能够准确检测环境中的碰撞情况-VC++ and OpenGL-based collision detection program that can accurately detect the environment in case of collision
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Real-Time Collision Detection book
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能够很好地模拟织物碰撞检测,织物布料动态模拟,能够很好的看出效果(A good simulation of fabric collision detection)
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介绍了一种快速检测方法,大大提高了检测效率。(A fast detection method is introduced, which greatly improves the detection efficiency.)
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