搜索资源列表
map_45
- 45度角的地图引擎,对游戏开发有很好的帮助-45 degrees angle of the engine map for game development with the help of a very good
hge_2fish_move
- 基于hge引擎做的两条游泳的鱼儿,其中一条鱼会沿着指定路径移动并做旋转,当然你可以做的更自然流畅一些。编译需要下载并安装hge引擎。-2 swiming fish demo base on heg game engine, one of them can move on defined path and route angle,if you code more will get better effect. Complie you need download hge engine.
Isometric-engine
- 斜视角图形引擎的设计 这是讲述斜视角图形引擎的设计原理 目录 1.视角的选择和坐标变换 2.地表的数据组织及滚屏 3.动态地表的实现 4.物体的绘制及遮挡运算 5.复杂的精灵控制 6.让场景更生动 7.深入了解物体精灵 8.精灵的影子处理-Squint angle graphics engine design is about the design principles of the oblique perspective graphics engine
Terrain
- OpenGL的导入3ds模型,并添加透视变换,视角大,可通过鼠标来改变-opengl import 3ds model and add perspective transformation, viewing angle can be changed via the mouse
Level-of-detail
- This is a implementation of a simple level of detail algorithm that uses the edge collapse method and a simple angle heuristic to reduce the number of polygons in the given mesh. This example includes an example in WebGl using the three.js framework.
