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2005_09_14_010214_uSsIIcStsC
- MS的不能存档,我的可以任何时候存档和任何时候回档 MS的第一下不能一定点开一个区, 如果运气不好,就不得不点一下就从来, 我的第一下一定点得开一个区 MS的样子不如我的精致, 我和比MS的精致, 关于对话框比MS的好看 -MS not archived, I can file at any time and any time corresponding to the first MS is unable to open a certain point, if the bad
xiangq
- 中国象棋,在TC里面就可以运行了,不过这不是本人编的哈,推荐一下而已-Chinese chess, the TC can run on the inside, but this is not my part of Kazakhstan and recommend what it
Chess_MIDP
- 一个象棋手机游戏的源代码.最后声明一下,大家可以拿我的代码转载,但毕竟是我的原创,请大家转载是把我的名字挂上-----dlut_608_#4,呵呵还有,代码太长了,没好好整理就发上来了,希望大家能耐心。-a mobile chess game's source code. The final statement that you can use my code reproduced, but that is my original, please reproduced is the na
FIN
- 这个是我原创的Direct走迷宫程序,迷宫是动态生成的,算法也全部是自己写的,第一次发布,对于学习Direct的人很有参照价值-this is my original Direct Maze procedure, the maze is dynamically generated, algorithm also write all their own, the first release, the study is full of Direct reference value
skyforces
- 手机小游戏大家可以一起研究一下!欢迎给我电子邮件!一起研究游戏制作-small mobile games we can all see! Welcome to my e-mail! Together game
ybqk
- 这是我上载的第三个源代码 希望大家喜欢 多多支持 -This my last set of a third source hope you would like to thank the generous support
fiveziqiyouxi
- 5子棋的游戏,不知道有没有重复,但这的确是我自己编写的,单文档界面,算法特别是边界的处理上,不算太好。但也有可学习之处。-five-chess game, I do not know any repetition, but this is really my own preparation, a single document interface Special Algorithm for the treatment of the border, is not very good. But th
kaiballs
- 是我大一时的课设,一个名叫“物以类聚”的游戏。用c编写的,可建立一个工程将之一一添加进取,然后执行,游戏有较详尽的帮助。功能比较完善,自己编的,肯定不重。-is my big one o'clock class-based, the "load" of the game. C with the preparation, we can establish a project to add a one ahead and then, games have more det
HappySnake
- 我自己用tc写的一个贪吃蛇游戏,里面包括两个版本,Snake_Cng.c,Snake.c和两个可执行文件,其中Snake_Cng.c是在Snake.c的基础上加了一个游戏难度递增控制。蛇的身体使用数组实现的,有兴趣的不妨看一下。-my own use tc Snake write a game that included two versions, Snake_Cng.c, Snake.c and two executable files, Snake_Cng.c which is Snake.
neweight
- 我的作业,TC2.0下实现图形编辑,用堆栈实现的,还有递归算法,如果需要请留言。-my operation, under WITH TC 2.0 graphics editing, using the stack to achieve, recursive algorithm, please leave if necessary.
hexsud
- Files presented: README.txt - This file. Plaintext documentation of my work. go - Shell scr ipts for running the codes. cmds - Prolog commands used for executing the codes and generate output. hexsud.pl - Prolog codes for the 16x16 Sudoku
tanchishegame2
- 贪吃蛇游戏是本人设计的一种娱乐性较强,玩法简便的小游戏。它意在人们在紧张的学习、工作之余,以此来消遣娱乐、消除疲劳、调解身心,也可以用其锻炼大脑反应、手脑并用功能等功效。-huge memory game is my design of a strong entertainment, the rules simple little game. It was meant to the people in a tense learning, involves the means of enterta
PengPeng1
- 这是是我前几天仿写的小游戏《看谁守得住》的源代码,有详细的注释,代码短,但涉及到windows实时网络游戏的诸多基本元素,包括多线程、套接字、双缓冲、边界检查、3D视角等,程序可扩展性好,对程序中小球个数NBALL重新赋值(比如改成6)可以方便的扩展成网络桌球,对大球个数修改可以方便的扩展成网络足球(需要修改碰撞判断条件),也可以很方便的移植为调试OpenGL、D3D程序的平台(替换显示类C3DConvertor),是一个值得参考的入门级实时3D游戏编程框架 游戏支持单机和双人局域网两
MyMine
- 自己的扫雷程序源代码,结构灵巧-This is my source of the mine ,with flexible structor
snooker
- /*运行环境 TC2.0下的台球游戏 w,s,a,d控制方向, 逗号和句号控制力量,空格发杆 本来还可用鼠标控制,因为要用一个\"mouse.h\",所以去掉了, 如有人想要带鼠标的可与我连系*/-/ * WITH TC 2.0 operating environment under the billiards game w, s, a, d to control direction, the comma and full stop controlling forces, space-could
搬箱子
- 利用VB制作的一款小游戏,是我的课程设计。-VB one produced by the small game, my course design.
贪食蛇源码win32api
- 著名游戏贪吃蛇用vc开发出来的,大家帮忙给点意见,这是我第一次程序-famous game Snake vc developed with the help of everyone to the point, this is my first procedure
FLASH MX弹力球原代码
- 这个是我自己编程的一个小的FLASH MX游戏原程序,弹力小球,虽然简单,但还是我的心血啊-this is my own programming a small FLASH MX game program, elastic ball, although simple, but still my efforts ah
Own New Minesweeper
- My minesweeper with Source code.
RedPasSnake
- 用VS2010开发的贪吃蛇,很好的源代码,我的原创。其中利用了多线程,调试时请注意。并且利用了屏幕双缓冲读写技术。移动中不会出现闪烁。-VS2010 development, source code, my original. The use of multi-threaded, Please note that when debugging. And use double buffering of screen reader technology. The move does not appe
