搜索资源列表
minimalScreenSaver
- This class loads a texture file and prepares it to be used in OpenGL. It can open a bitmap or a targa file. The min filter is set to mipmap b/c they look better and the performance cost on modern video cards in negligible. -This class loads a fi
3DWSLoader
- Currently, this loader creates brush geometry, lights, and referenced meshes. It also loads and renders terrain, though only the first terrain layer with the terrain light map is used.
VertexBufferObjects
- When you need raw polygon-pushing power, you can always utilize the optimizations provided by OpenGL. Vertex Arrays are one good way to do that. For even more boost you can use a recent extension to graphics cards called Vertex Buffer Objects . The e
Kalman_Filter
- 卡尔曼滤波源代码 Some brief notes ---------------- kfdemo.m is a Matlab scr ipt file to run a demonstration of the Bayesian Kalman filter. It loads file kfdemo.mat (saved as version 4 so that it will read in either v4 or v5 Matlab). The oth
ERoi
- This sample loads an image and inverts the contents of an EROI.
gl_3ds_loader
- 这是一个opengl下的3ds文件loader。 导入的3ds object 可以用jpeg或者bmp文件作为贴图。 This program loads a 3ds-file with jpeg or bmp texture. Make a model with texture in 3D Studio Max or similar and export it as a 3ds-file. Remember to use the top view in 3D studio as
vp_bump_map
- This sample illustrates how to do a DOT3 bump map in Vega Prime. The BumMapper is the key class which loads the specified base and normal map textures. The internal bump mapping approach is based on the DOT3 bump mapping using OpenGL texture environm
vpmotion_drive
- vega prime与C++混合编程实例,模拟驾驶车辆运动,可以左转右转,加速减速,刹车等功能,可以用键盘和鼠标控制。-This sample illustrates the use of the drive motion model (vpMotionDrive). It defines the class myApp, which is derived from vpApp, and overrides the vpApp::onKeyInput() method to allow for
DynViews
- 本代码利用OpenGL实现了VC环境下三维旋转图形的绘制,并加载了二维图形-The code uses OpenGL, the VC environment to draw three-dimensional rotating graphics, and loads the two-dimensional graphics
Autobots3D
- This an application of 3D computer graphics designed using JOGL and Netbeans IDE. This loads the .obj and .mtl files in a 3D Scene. Good stuff for 3D computer graphics learners.-This is an application of 3D computer graphics designed using JOGL and N
DevIL-SDK-x86-1.7.5
- 新版的图像用sdk,虽然有点难用,不过对没时间的人很有帮助。-Developer’s Image Library was previously called OpenIL, but due to trademark issues, OpenIL is now known as DevIL. DevIL is an Open Source programming library for programmers to incorporate into their own programs
3DSCO20.ZIP
- 3ds file loader written in C/C++ It loads multiple meshes in the file instead of just one.
hong
- 对工具栏的应用,有文字加载,线性变换公式等-Application of the toolbar, it loads the text, such as linear transformation formula
GenXFile
- From: http://clootie.narod.ru/delphi/download_custom.html Sample demonstrate how to fill ID3DXMesh object from D3DX8 helper classes with your custom data and save final mesh to disk in either binary or text format. As user data face_data.pas was ta
bitmp
- OpenGL下实现多种方式实现加载位图 并贴纹理 值得学习 -Achieve a variety of ways to achieve OpenGL loads the texture bitmap and paste it worth learning
winbmp
- 载入bmp This example loads a BMP file into an object of class CRaster that includes members to store Palette, Raster bits, and Bitmap information.-BMP LOAD EXAMPLE
PltAnalyzer
- Plt viewer-it loads a plt file and shows it on a canvas, allows single vector tracing
bmploader
- it loads ur bmp pictures which will later be filterde using median filter got it
vp_bump_map
- 利用VP也OPENGL混合编程开发BumMapper功能-This sample illustrates how to do a DOT3 bump map in Vega Prime. The BumMapper is the key class which loads the specified base and normal map textures. The internal bump mapping approach is based on the DOT3 bump mapping
MVBHistogram
- MIL控件将目标图像二值化,实现计算目标图像的直方图数值.-This program loads an image of some tissue and generates its histogram.