搜索资源列表
clod
- 快速三维显示CLOD模型,不同于BunnyLLOD模型,对3D有兴趣的网友可以做做比较!-CLOD rapid 3-D display model, which is different from BunnyLLOD model 3 D pairs are interested in the discussion can do it more!
相当高效的图像浏览器
- 绍 Eye 是在ImageSee的基础上加以改进的图像浏览器,目前支持的文件格式有bmp,pcx,jpeg,gif,ani,cur,ico。希望有更多的朋友帮助我,为 Eye 编写各种图像格式的读写库,让 Eye 支持更多的图像格式。 -Nesho in ImageSee Eye on the basis of improving the image browser that supports the file format is bmp, nil, jpeg, gif, distinguish
cgdi
- 在画图较多的应用中, GUI对象需构造和析构, 容易被程序员忽略, 这个类能帮你很大忙-in drawing more applications, the GUI objects need structure and destructors, programmers easily overlooked, this category can help you are very busy
VisualFxMdi_demo
- When creating applications with a complex view layout, there are several features that are missing from MFC. First, each type of view layout is created differently (simple view vs. splitter vs. nested splitter). Simple view layout does not need any a
VisualFxSdi_demo
- When creating applications with a complex view layout, there are several features that are missing from MFC. First, each type of view layout is created differently (simple view vs. splitter vs. nested splitter). Simple view layout does not need any a
OpenGL 星星闪动
- 星星闪动--OpenGL, 一个opengl的例子!!可以帮助你更详细的了解opengl的框架建立!!!! -An OpenGL example of Star!!It can help you understand opengl framework in more detail
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- 一个画nurbs曲面的vc程序 可能贵站已经有此代码 贵站有许多程序代码我非常有用 需要写进我工作所要做的dxf数据转换程序中 希望站长能开通我的帐号 让我下载贵站代码完成我的工作 完成后我会将代码上传 那是一个将dxf转换成 点 线 面的程序 会转换所有 dxf平面 图形 所有平面的 块 图层 颜色 填充体 现在只差dxf的样条曲线 就会完成 程序 贵站有我需要的B样条 nurbs等 曲线的代码 会帮助我完成程序 完成后我会将代码 上传 我的程序 汇集了 GIS系统 数据转换系统 实现了一些
一个绘图程序(mfc)
- 一个绘图程序(mfc),可以在此基础上继续开发出更完备的绘图程序 -a drawing program (mfc), can continue to build on this and develop more comprehensive mapping procedure
人工智能OCR文字识别程序
- 人工智能OCR文字识别源程序,VB编写的,不得不服,没用使用控件,识别率在90%以上,可直接用于你的项目中,经过我的测试,绝对可以使用.-Character Recognition OCR artificial intelligence source, written in VB, not against, it's useless to use controls, the recognition rate of more than 90%, can be used directly i
ogl_frame_buffer_object
- 使用最新的opengl扩展fbo编写的程序,该扩展提供了替代pbuffer的功能,使MRT的实现更加方便。使用vc6和ogl2.0编写。-use the latest expansion FBO opengl prepared by the procedures, the extension provides alternative pbuffer function, the MRT achieve more convenient. Use vc6 and ogl2.0 prepared.
纹理映射Texture
- 本程序在窗口中显示了一个加入纹理的场景,使得该场景更加真实,平滑,是基于单文档的MFC应用程序。 在本程序中,纹理场景是通过SetCheckTexture()函数生成的,然后通过DoTransform()函数 将—个顶点从物体坐标系转换到窗口坐标系,利用openGL进行矩阵计算,通过UpdateModelView()函数和InitMatrices()函数实现。-the procedures in the window shows a scene by adding texture, making
Devil-SDK-1.6.7
- *nix users should read README.unix VisualC users should read README.visualc Cygwin users should read README.cygwin PS: *nix stands for GNU/Linux, *BSD, SunOS/Solaris and perhaps some more.
rgball
- 用OpenGL写的一个类似台球的小游戏,包括对了OpenGL的基本操作和简单的力学碰撞模型。由于是作为学习OpenGL的习作来做,文件名起的比较随意,其中1.cpp中包含了程序运行主体,phyobject.cpp中提供了力学碰撞的物理模型-with OpenGL write a similar pool of small game, including a pair of OpenGL and the basic operation of a simple mechanical model of
jgraph-latest-lgpl-src
- jgraph的开发源码。很多程序员在用别人的api在进行开发,而有些人则正在开发api。想学学后者没吗? 那就看看这个这个开放源码吧! 以下是e文的介绍; Integrate JGraph into your application to get \"out-of-the-box\" graphing Enjoy an open source core technology topped with products and services Reduce cost wit
dx8中文教程
- directx8学习资料.里面有详细的文档说明,有丰富的例程.让你学得轻松.(应该够二十个字了吧.其实没什么好说的.下载看看就知道好不好吧.)-DirectX8 learning materials. There are detailed documents that are rich routines. You learn easily. (20 would be enough for the word of the hour. In fact, nothing more to be said
license_locate
- 車牌定位系統:用於車牌辨識的前置系統,可以處理多車牌定位。-Vehicle Location System : for the front license plate identification system that can handle more plates positioning.
曲线拟合
- 曲线拟合算法,JAVA编写,VJ#编译,提供交互式界面,并有多种拟合方式比较-curve fitting algorithms, Java prepared, VJ # compiler, interactive interface, and a variety of more fitting way
oglmdi2
- have included this Multiple Document Interface example here because any game development requires a good editor for constructing the world or models. The editor should provide multiple views of the scene and therefore the most intuitive method is to
LHA
- 实现信息隐藏技术,是一个LSB算法的改进算法,但算法比较复杂,建议自己改进下-The realization of information hiding techniques, is an improved algorithm LSB algorithm, but more complicated algorithm, it is proposed to improve under their own
Smallest-enclosing-circles-and-more
- 最小覆盖圆 Smallest enclosing circles and more-Smallest enclosing circles and more