搜索资源列表
raymesh.zip
- XNA 下的射线检测(Ray-Triangle)及简单绘制源代码,XNA-ray inspection under (Ray-Triangle) and a simple mapping source code
Octtree_0_1_2b
- XNA中的松散八叉树(Loose octree)实现-XNA in loose octree (Loose octree) to achieve
xnachart
- this an xna chart that work with form and xna. this a fast chart.-this is an xna chart that work with form and xna. this a fast chart.
Terrain
- XNA 地图算法,使用鼠标观察地图,支持三种模式: 第一人称,第三人称和飞翔模式。-XNA terrain algorithm, support 3 camera modes: first person, 3rd person, and flight.
WaterI
- 水波渲染效果,基于XNA和Shader技术,附带有Skybox-Water Effect, based on XNA and Shader, with Skybox inside
ShaderProject
- 利用C#下XNA平台研究对3D模型实现即时渲染的测试(一)。-The use of C# under the XNA platform to study the 3D model of real-time rendering test (a).
Particle3DSample
- XNA下的3D模型,适用于初学者,很简单哦-XNA 3D
Professional.XNA.Game.Programming_chinese
- Professional.XNA.Game.Programming的中文版本,上海第八中学物理组的一个老师翻译的。翻译的还不错-Professional.XNA.Game.Programming Chinese version, Shanghai, the eighth of a group of secondary school physics teacher translation. Good translation
Bars31
- xna 3.1的c# 狀態bar 條 源代碼與範例 -XNA C# GUI bar
XNA_NormalMappingDemo
- 基于XNA的法线贴图算法(C#),其中的Shader采用HLSL语言-XNA based Normal map algorithm (C#), where Shader is coded by HLSL
XNAPerPixelLighting
- XNA像素级渲染算法,支持三种光源:DirectionalLight,PointLight,SpotLight-XNA,pixel lighting, support 3 lights: DirectionalLight,PointLight,SpotLight
LightningSample
- XNA 特效: 闪电,采用Shader技术和XNA3.1, -XNA Special Effects: Lighting implemented by XNA3.1 and Shader
ltrees
- XNA植物建模算法,其中LTreeDemo可以直接控制树的生成,LeafTool用于创建叶子的texture-XNA tree modeling algorithm,where LTreeDemo is for modeling and preview trees, LeafTool is for creating texture of leaf.
MaskPostEffect
- XNA处理的屏幕特效(PostShader) 可以将最终图像马赛克化-XNA deal with screen effects (PostShader) can be the final image mosaic of
OldClassPostEffect
- 复古风格的屏幕特效 采用XNA SDK开发,属于屏幕特效的一种(PostShader)-Retro-style screen effect using XNA SDK development and effects belonging to the screen as a (PostShader)
BubbleEffect
- XNA开发的 气泡特效范例,属于PostEffect的一种方案-XNA development of bubble effects example of a program belonging to PostEffect
collision
- XNA game file. who dosent know XNA gaming API, this will give better introduction-XNA game file. who dosent know XNA gaming API, this will give better introduction..
MD5Demo31
- camera, for xna 3d, can do something
XNA-Shader
- 关于xna shader 编程方面的。主要是介绍点光源和自阴影,希望对大家有帮助。-About xna shader programming aspects. Is to introduce a point source and self-shadows, we want to help.
XNA-for-3D-design
- 对XNA进行三维开发的环境介绍的PPT,理解XNA中三维设计-3D development environment introduced in PPT, to understand the three-dimensional design in the XNA on XNA