搜索资源列表
XNA_NormalMappingDemo
- 基于XNA的法线贴图算法(C#),其中的Shader采用HLSL语言-XNA based Normal map algorithm (C#), where Shader is coded by HLSL
hqnx
- 采用线性插值进行图像放大,能有效地满足图像放大的需求-Linear interpolation for image magnification, can effectively meet the needs of the image to enlarge
WinFormsGraphicsDeviceSample
- 基于XNA,实现的WinForm程序。在窗体内使用XNA绘制图形,图像。-WinForms Graphics Device Sample
XNAFog
- XNA 4.0 3D环境下的简单雾化效果演示源代码-Simple Fog in XNA
Avateering-XNA
- 自然人机交互的示例源代码,虚拟一个3D人,受显示中人的控制-Natural machine interaction sample source code, a 3D virtual person, by the display control of the human