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agg-2.4
- The Anti-Grain Geometry Project A high quality rendering engine for C++ http://antigrain.com-The Anti-Grain Geometry Project A high qua - lity rendering engine for C http : / / antigrain.com
x1
- 产生向量图转换为向量图2产生向量图转换为向量图3产生向量图转换为向量图4-have to convert vector map produced two vector conversion of vector map Figure 3 Vector plans have converted to vector map 4
arithmetic.encoding
- 算术编码的应用实例matlab版本 1.可以对字符进行算术编码 2.开头不必制定字符串的大小 3.编码精度高,达到小数点8位以上 4.以函数的形式给出,易于调用和移值实现 5.显示界面人机交互较出色 -arithmetic coding examples of the application of a version of Matlab. Be right characters arithmetic coding 2. Not the beginning de
fourieranalyseofbwimage
- 1.二值图像的fft分析 2.显示频谱图像,频谱的零频率系数被移到频谱中间 3.填充矩阵填充后的情况比较 4.绘图直观形象-1. Binary Image fft analysis 2. Image shows the spectrum, Spectrum coefficient of zero frequency spectrum has been moved to the middle three. Filled Filled matrix compared to the s
Tc2.0Bsplinesrc
- turbo c 2.0实现的B样条反控制顶点算法 也就是画一条插值到所给点的样条 4阶,3次-turbo c 2.0 achieving B-spline vertices of the anti-control algorithm is a painting by interpolation to point to the kind of the four bands, three times
PicTest
- VC/MFC 常见的几种图像显示的方法: 1.使用CBitMap,在OnPaint 中绘制 2.用picturn控件绘制 3.用背景图 4.用KoDak控件(需要已经安装) -VC / MFC common image shows several ways : 1. CBitMap use. Drawing the OnPaint 2. Controls used picturn drawing three. use background Figure 4. charge
acs-4.2.2-patch1
- 呵呵 写得挺好得 希望对大家有用 仔细看看吧
huffman
- matlab实现huffman编码 1. norm2huff.m (encoder function) 2. huff2norm.m (decoder function) 3. frequency.m (private function) 4. huffcodes2bin.m (binary rapresentation of huffman codes) 5. huffman_bench1.m (benchmark) 6. huffman_demo1.m (dem
图像滤波处理代码
- 选择打开文件,可以打开相应的图像。当前只可处理8位灰度图像。 homework1 中值滤波中,边界没有处理。 均值滤波中,边界也处理了,边界的原值没有保存下来。边界模糊。 homework2 对同样的阈值soble算子检测边缘比梯度算子清楚。 homework3 幅度谱表现出一些可辨认的结构,相位谱看不出来。 忽略相位信息,反变换得到的图看不出与原图的影子。 忽略幅度信息,反变换得到的图与原图好像有一些相似。 homework4
gingkoVG
- 2D矢量图形显示开发包 完全遵循2D矢量图形显示标准OpenVG 1.0.1,支持2D矢量图形显示的多数功能: 1)Path, Stroke, join, fill显示 2)直线,2次/3次Bezier曲线,圆弧...显示 3)图形窗口裁减,Rect Scissor, Alpha Mask. 4)Blend显示 5)图象显示及图象特效(锐化,柔化,高斯变换, Color Matrix等) 6)梯度填充:线性和放射性梯度填充 其他高级功能 文件包中包含:
PointIsR
- 判断点是否在区域内. Private Sub Command1_Click() 当点与任一顶点重合时,返回“不在多边形区域” Line (0, 0)-(500, 500), RGB(255, 255), BF Dim hRegion As Long Dim P() As PointAPI ReDim P(9) As PointAPI P(0).X = 10: P(0).Y = 190: PSet (P(0).X, P(0).Y), vbRed P(1
图象处理集合
- 图象处理集合(对位图的处理)包括如下: 1.图象分析:图象分割和边缘检测 2.图象编、解码:huff,PCX,GIF,JPG等; 3.滤波处理:包含多种滤波器(高,低通,交互式带阻); 4.数学形态学:图象的腐蚀和膨胀,开、闭运算,图象的粗、细化等; 此外还有视图的编辑、灰度处理、图象恢复、小波分解和重构等等。-image processing pool (right bitmap processing) include the following : 1. Image analysis : S
vc5图像采集 code
- 图像采集 code匹配运动估计算法简介 5.2 典型运动估计算法研究 5.3 运动估计算法实 例 第6章 视频图像采集系统 6.1 图像采集系统的硬件构成 6.2 图像采集的 VC实现 6.3 常见图像采集卡的性能指标 6.4 图像采集系统应用... -image acquisition code matching motion estimation algorithm 5.2 Introduction typical motion estimation algorithm 5.3 motion
allegro-manual-4.2.1.en
- allegro是著名开源2D游戏引擎,此为allegro 4的英文版tutorial。-Allegro 4 and Allegro 5 are cross-platform, open source, game programming libraries, primarily for C and C++ developers.
CalculationGeometry
- ㈠ 点的基本运算 1. 平面上两点之间距离 1 2. 判断两点是否重合 1 3. 矢量叉乘 1 4. 矢量点乘 2 5. 判断点是否在线段上 2 6. 求一点饶某点旋转后的坐标 2 7. 求矢量夹角 2 -I-point basic computing 1. Planar distance between two points on 1 2. To determine whether the coincidence of two 1 3. Vector
graphic
- 现图形学中画直线,园和圆弧以及直线裁剪,区域填充等功能 1. 对于画直线,只需知道起点和终点即可。在工作区间中按下鼠标(即选择起点),拖动至另一处松开(终点),即得到直线。 2. 画圆需要圆心坐标、半径、及起始角和终止角,至于实验要求的画1/4圆弧,可设起始角=0,终止角=45,若要画整个圆弧起始角和终止角分别为0和360即可。-Graphics are painting a straight line, arc, as well as garden and cut a straight lin
wavecompression
- The following implementation steps have been made for the devised algorithm, which is based on 2D-wavelet. 1. Reading an image of either gray scale or RGB image. 2. Converting the image into grayscale if the image is RGB. 3. Decomposition of im
inpainting
- image inpainting -CS7495 Final Project Sooraj Bhat Object Removal by Exemplar-based Inpainting USING THE CODE Everything was done in Matlab and MEX (i.e. a C function callable from Matlab). First, the C code needs to be comp
zoom
- 通过频域变换的方法实现图像的放大,该代码是实现对4:2:0YUV视频序列的放大,相对于普通的插值算法有较好的效果。-By frequency-domain transform method for image magnification, the code is to achieve the 4:2:0 YUV video sequence amplification, relative to the general interpolation algorithm has a good effe
test1
- 实现RGB到YUV的转换,并进行4:2:0降采样- RGB to YUV conversion and down-sampling 4:2:0
