搜索资源列表
MarchingCubes
- 球体的Marching Cubes实现,运用OPENGL绘制图像-Marching Cubes sphere of the realization of the use of OPENGL rendering image
sh_projection
- 将图片映射到球面上,由于球面不是可展曲面,需要做特殊处理,该代码克服图片变形-The image mapped to the sphere, the sphere is not a developable surface, you need to do special processing, the code to overcome the deformation picture
RebounceBall
- 实现了球体是在左上角点以随机角度发射,遇到墙壁后反弹,并且两球相撞后会反弹。-Sphere is in the upper left point emitted at random angles encountered a wall after a rebound, and two balls after the collision will rebound.
rebounceWall
- 实现了球体在左上角点以45度角运行,可以发射多颗球体,并相撞四围墙壁的反弹。-The ball in the upper left point run to a 45-degree angle, you can launch multiple satellites sphere collided all around the walls rebound.
