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sphere22
- 1,用经线和纬线画出一个三维球体,经线用不同的颜色表示,用帧交换技术实现球体的转动 2,在球体外部画1-3个小球,实现大球转动的同时,小球绕大球转及速度交互可调 3,考虑设计通用程序,实现小球的个数大小旋转的轨迹-one with warp and weft, paint a three-dimensional sphere, warp with different colors, Frame switching technology used to achieve the rotati
RayCasting
- 使用Raycasting算法进行体数据绘制,绘制了一个三维球体,并将体数据值输出保存在文本文档中,vc7环境-use Raycasting algorithm volume data mapping, mapping of a three-dimensional sphere, value and volume data stored in the output text file, the environment vc7
3D_Plot_on_a_Spherical_Surface
- Plots 3D data on a sphere
cmy
- 在VC++下编写OPENGL 的实例 此例是在球体上贴上世界地图做成转动的地球仪-Prepared in VC++ examples of OPENGL this case is affixed in the sphere rotating world map made of the globe
OpenGL
- 本代码能够绘制三围球体和三围立方体,对球体和立方体加光照,绕不同的方向旋转球体和立方体以及对立方体进行缩放等功能,值得推荐!-This code is able to draw up the 3 surround the ball and 3 surround the cube, to the ball and cube and light around a different direction, rotating sphere and cube and the cube to zoom fu
SphereMap
- D3D创建球体并且加贴图的例子,可以用来做星球-Sphere, and add texture to create D3D example, can be used to make the planet
illumination
- 实现了球体跟圆柱体的纹理贴图&&光照的实现.是学习3d编程的基本-Achieved a sphere with the cylinder s texture mapping
colorglut_2_7
- 显示一个有空洞的外层球体,球体里面包含一个茶壶模型.球体跟茶壶的形状及颜色随时间而变.-construct an outer sphere,whose surface becomes partly transparent by creating holes in it and the interior object can be perceived through them. The size and shape of the holes have to vary in time.
ball
- 对球体的操作,里面有光照,反样,旋转,投影等操作-On the sphere of operation, there are light, anti-like, rotation, projection and so on
MyCollision1
- 基于vc++使用opengl编写的3D球体,可以通过鼠标点击改变颜色。 void CAboutDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX) //{{AFX_DATA_MAP(CAboutDlg) //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CAboutDlg, CDialog) //{{AFX_MSG_MAP(CAboutD
Balls
- DX实现的多个球体碰撞演示.左键点下落球.-DX collision sphere to achieve a number of demonstration.
3Dsphere
- 3D sphere plot calculations
spheres
- 3D球体在不同光照下的形态,OpenGL库实现,需要glut头文件。-3D sphere under different type of lighting.
plotsphereintensity
- 画单位球体的以颜色为渐近的色彩图 由方位角 高程 密度等来构建-Plots the intensity (as color) of a number of points on a unit sphere. Input: azimuth (phi), in degrees elevation (theta), in degrees intensity (optional, if not provided, a green sphere is produced)
OPCODE-1.2.1.tar
- 可支持Mesh-Mesh,sphere-mesh,ray-mesh,AABB-mesh,OBB-mesh,Planes-mesh对象的接触碰撞检测库-a collision dectection library,which support Mesh-Mesh,sphere-mesh, ray-mesh,AABB-mesh,OBB-mesh,Planes-mesh objects collision dectection
sphere
- 使用openGL做球体,也可以制作多面体,圆环,立方体等等,-using opengl to generate sphere,cubic,ployhedron,circle
sphere-shader
- Sphere shader from Away3D engine
Rolling-Sphere-Method-using-3D-Graphics-Approach.
- Rolling sphere methor 3d reconstruction.
sphere
- 球体绘制,通过不同的方式。实现球的绘制。-Sphere drawn in different ways. Of the ball draw.
Sphere
- Sphere,建立三维几何图形球体,可以放大,缩小,旋转-Sphere, the establishment of a three-dimensional geometry sphere can zoom in, zoom out, rotate
