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0501010135.cpp
- 下载完去掉.zip的扩展名 或者用直接记事本打开 茶壶旋转的3d图像变换 刚做的,希望大家自己修改
3DView
- 3DView.cpp implementation file 对应程序界面的左边面板上各项功能的源程序
ROAM-LOD
- ROAM Simplistic Implementation By Bryan Turner brturn@bellsouth.net January, 2000 Project file for MS Visual C++ 6.0. Requires GLUT DLL (www.opengl.org) Adjust program constants in Landscape.h and Utility.cpp. MAPS: Default
GLUT C++开发框架
- 采用C++结构写的GLUT框架,可以很好管理文件,而不用把所有的代码写在一个CPP文件中
3DModelConstruct.rar
- 用VC++编写的三维人脸建模程序,用了到OPENGL库,With VC++ Prepared three-dimensional face modeling procedures used to OPENGL library
3DExp1833b
- 3D Exploration是一个将3D模型转换成CPP文件的工具软件,支持纹理等。-3D Exploration is a 3D model of the CPP file into a software tool to support the texture.
BSpline
- OpenGL实现B样条曲线曲面,可看控制点,基函数,并且阶次可以自动升降,并添加纹理,光照等模式-OpenGL to achieve B-spline curves and surfaces, if we look at control points, basis functions, and can automatically order take-off and landing, and add texture, light, such as model
SimpleControllerDemo
- 一个简单的骨骼动画控制器程序。很好的,用c++实现,希望大家多学习-This is a simple controller demo.
Facce
- face重建程序.cpp,大家随便看看,没有makefile-face reconstruction procedure. cpp, you look around, there is no makefile
D3D9Init
- Demonstrates how to initialize Direct3D, how to use the book s frameworkfunctions, and how to clear the screen to black. Note that the Direct3Dinitialization code is in the d3dUtility.h/.cpp files- frameworkfunctions, and how to clear the screen to b
fire1
- 一个火焰的d3d程序(课程设计参考的,嘿嘿),供初学者使用。-D3d a flame process, for beginners to use
ThreeDBMP
- 本人为了图像处理的需要,很想实现二维图像的三维显示,于是写了本代码,希望与此有兴趣的读者共享。图像的获取一是bmp图像文件,二是来自剪贴板。本代码在MFC中调用OpenGL库函数来实现二维图像的三维显示,图像的宽度、高度和象素的亮度分别为三维空间的x,z,y坐标。程序主要有初始化、绘图、资源释放和操作部分,这些功能在OGL_MFCView.cpp文件中实现。OpenGL库的初始化在该文件中的OnCreate,InitScene和 DrawScene函数中实现,主要初始化OpenGL运行时的环境变
image
- This the cpp file for basic image processing routines -This is the cpp file for basic image processing routines
3DSReader
- 一个读入并显示3DS模型的很精简的程序.程序模块化清晰,可移植性好,只需要复制包含 3ds.h 3ds.cpp就可以参照本示例使用.开发平台为VS2005. 其他版本可以使用类库3ds.h和3ds.cpp但,本示例可能无法编译-One read and display 3DS model of a very streamlined procedures. Procedures clear modularity, portability is good, just need to copy
DefaultObject
- Default object class from my engine cpp simulator
dx9_point_light
- //Name: dx9_point_light.cpp //Author: Kevin Harris // Last Modified: 02/17/05 //Descr iption: This sample demonstrates how to setup point lighting with //Direct3D. The sample also demonstrates how the tessellation // or triangle count of
kricolorcube.cpp.tar
- Color cube program... Creates a color cube and rotates it-Color cube program... Creates a color cube and rotates it...
Vector3Dsample
- Nothing special. My teacher wanted me to make a sample Vector3D cpp file so here it is.Haven t checked it because it s 2:00AM and I need it to get it to school in 5 hours.
3dsformat
- *.3ds文件格式读写C++源码。有解释,有word文件说明-3ds format cpp source files with word descraption documents
SupersamplingAndAntialiasing
- 光线跟踪,反走样, raytracing Supersampling And Antialiasing-raytracing Supersampling And Antialiasing