搜索资源列表
BlurDemo
- D3D Shader实现的纹理模糊化-D3D Shader fuzzy texture to achieve ~ ~
02_HLSLTexture
- 在D3D里,用HLSLT高级图形渲染技术编写的代码-In D3D, the use of advanced graphics rendering HLSLT prepared code
changjing
- 基于D3D9编写的一个非常漂亮的场景,包括源代码。-On D3D9 written a very beautiful scene, including the source code.
ResourceManager
- 通过D3D创建的图片 模型资源加载管理 能防止二次加载资源 节约内存使用空间-Image models created by D3D resource management to prevent secondary load to load resources using space saving memory
D3D-study
- 本系列文章介绍了一种在图像处理、2D游戏、3D游戏中经常使用的图片混合模型:Alpha颜色混合-This article describes a series of image processing, 2D games, 3D games often use a picture hybrid model: Alpha color mixing
AMD_Wind_and_waves
- 水面渲染 D3D与OPENGL 通过编译 可直接运行-Surface rendering D3D and OPENGL
DepthWithColor-D3D
- Kinect 颜色和深度数据流的融合 DepthWithColor C-The Kinect color and depth data stream fusion c++ of programming
DepthWithColor-D3D
- 使用KINECT同时获取深度和彩色图像的源码,在vs平台下使用C++编写。-Use KINECT depth and color images simultaneously obtain the source code, written using C++ in vs internet.
05_Lighting_D3D
- Project file for D3D Lightning and Shaders