搜索资源列表
ImageRender
- image render colour processing-render color image processing
wiregl-source-1.2.1
- WireGL is an active research project at the Stanford University Computer Graphics Lab to explore cluster rendering systems. The software package available on this web site allows graphics applications to render to a cluster of workstations outputting
1197876686767rendertotexture
- 这个程序demo了怎样使用glCopyToTexture函数绘制。这个纹理是应用在一个立方体上的。-This app demonstrates how to render to a texture using the glCopyToTexture function. I have used one of my old projects to create a interesting effect (Blending colors). This is rendered to a viewport
defshad
- 延时渲染,首先准备N个与屏幕同大小的纹理作为渲染缓冲区,接下来向这个纹理渲染东西,一般用FBO,渲染的时候,把每个象素最终的法线值、位置、纹理信息分别渲染到这N个纹理中。这是第一次渲染。然后第二次渲染的时候,把之前得到的纹理中的值作为光照计算的输入值来计算光照。-Delay rendering, the first screen for N-and render the same size as a buffer texture, the next thing to render the tex
CreatCylinder
- 用VTK创建一个圆柱体,并且在render window中显示。VTK的基本例子,适合初学者。-This program generates a cylinder and displays it in a render window by using VTK.
15_Fourier
- 版權來自http://www.pyfun.com/kaifabao/ 將python圖像處理的教程包成易擴充功能的py檔 壓縮檔內容: 將圖像以傅立葉方式呈現。-Copyright from http://www.pyfun.com/kaifabao/ python image processing tutorial will pack easily into the py file extension zip file content: Fourier method rend
R2VB-Animation
- This sample demonstrates how to use render to vertex buffer (R2VB) for computing skinning animations.
Main3D_Reconstruct
- main image 3D reconstruction by using render image to find out the known points and unknown point.
CaptureSrc
- VC++ 摄像头图像采集、处理、回放示例程序-VC++ Video Image capture、render、playback demo
lamp_head
- 光场图像渲染技术,利用稀疏分层算法对图像深度进行分层渲染,再利用颜色一致性约束进行去噪处理,通过所给出的图像阵列渲染出中间各个视点的图像-Optical field image rendering technology, the use of sparse hierarchical algorithm for image depth rendering, and then the use of color consistency constraints for noise processing,
Depth-Image-Representation-for-Image-Based-Render
- Conventional approaches to render a scene require geometric descr iption such as polygonal meshes, etc and appearance descr iptions such as lights and material properties. To render high quality images such descr iptions, we require very accurat
pass-through
- 基于PCL的实现点云直通滤波,并显示最后滤波效果图(pass-through filtering for the scattering points and render the results)
Raycast Render
- 使用光线追踪技术和GPU编程实现的一个简易渲染器。 这是最新版本,CSDN旧版本已下架,需要的请联系作者。(A simple renderer implemented by ray tracing technology and GPU programming. This is the latest version. The old version of CSDN is off the shelf. Please contact the author if necessary.)
