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libgc6
- LibUFO 是一个平台独立的直接用C++设计的OpenGL GUI。它有标准的窗口组件,如按钮、标签、菜单、和内部帧控件。-LibUFO is a platform-independent C direct OpenGL GUI design. It is the standard window components, such as buttons, labels, menus, frames and internal controls.
atlexam
- 用opengl和atl开发的图形程序,对学习com组件编程和opengl图形编程很有用 -use opengl ATL and the development of graphics program, to learn com components programming and graphics programming opengl useful
MS_Opengl
- OpenGL(R) 1.1 Release for Windows(R) 95 --------------------------------------- 1. OpenGL Functionality Notes 2. Redistributable components for Windows 95 -OpenGL (R) Release 1.1 for Windows (R) 95 -- -------------------------------------
A3DEngine1.5
- 这是个实景开发组件,(A3DEngine),是基于OpenGL和VC6.0的标准ActiveX控件,可以容易的嵌入到开发的系统中使系统具有显示,-This is a real development components (A3DEngine) OpenGL is based on the standards and VC6.0 ActiveX controls, can be easily embedded into the development of the system convince
GLPrint_demo
- 用DIB部件打印具有高分辨率的OpenGL图像(-DIB components with high-resolution printing with the OpenGL images (
旋转由6个侧面组成的立方体
- 旋转由6个侧面组成的立方体-rotation by the six components of the cube side
OpenGL程序
- 992年7月,SGI公司首次发布了作为三维图形编程接口的OpenGL。目前它已成为国际上通用的开放式三维图形标准。它被集成到Unix、Windows NT 4.0、Windows 98等窗口系统中。各种游戏加速卡、专用加速部件都能不同程度地提高OpenGL程序的运行性能。OpenGL是一个图形硬件的软件接口(\"GL\"即Graphics Library)。图形程序员可以利用它提供的接口函数设计高品质的三维彩色图像所需的对象和操作。-992, in July, SGI has announced
DelphiRobot
- It is a Delphi project based on GLScene an OpenGL based 3D library for Delphi wich provides visual components and objects allowing descr iption and rendering of 3D scenes in an easy, no-hassle, yet powerful manner. It is a robot arm with some interes
FallingBlocks
- Using DIB section to print OpenGL with good resolution. 用DIB部件打印具有高分辨率的OpenGL图像 -Using DIB section to print OpenGL with good resolution. With DIB print components with high-resolution OpenGL graphics
OGRE_HANDBOOK
- OGRE 3D引擎中文帮助手册,介绍了OGRE的各种组件-OGRE 3D engine assist English manual, introduced the various components of Ogre
DEMopengglvc
- 用vc++嵌入opengl组件实现三维显示和一般分析功能!-Vc++ with opengl embedded components to achieve three-dimensional display and analysis functions in general!
Maxim
- ALTIMU MAXIN 元器件库,希望对大家有所帮助-ALTIMU MAXIN components library, I hope all of you to help
opengl
- OpenGL 中的很多特效都是通过混合(Blending) 来完成的, 混合就是把屏幕上已有的颜色与新的颜色进行合成。 至于合成的方法, 取决于颜色的Alpha值, 还有/或所用的混合函数。 Alpha值是颜色的第4个分量, 过去你使用GL_RGB 也就是3个颜色分量来指定一个颜色, 现在你可以使用GL_RGBA 来增加一个Alpha值了-Many OpenGL through the mixed-effects (Blending) to be completed, mixed, there
JOGLLesson01SampleWindow
- The Java JOGL OpenGL binding using Netbeans. Lesson 1: In this lesson, the basic components of a JOGL program explained. Window production and camera positioning means gluLookAt () are explained. In addition,we create the basis for our example GL_QUA
as
- flash组件粒子系统,实现烟花特效-flash particle system components to achieve the fireworks effects
Machine
- 机器人手臂,底盘为圆柱体,上臂和下臂均采用立方体,通过键盘为交互手段控制三个部件的独立旋转。-Robotic arm, chassis for the cylinder, the upper arm and lower arm are used cube, by means of the keyboard for interactive control of the three components separate rotation.
OPENGL
- VC开发三维图像的时候用到的OPENGL功能组件-VC development of three-dimensional image when the functional components used in OPENGL! ! !
Lesson08
- OpenGL中的绝大多数特效都与某些类型的(色彩)混合有关。混色的定义为,将某个象素的颜色和已绘制在屏幕上与其对应的象素颜色相互结合。至于如何结合这两个颜色则依赖于颜色的alpha通道的分量值,以及/或者所使用的混色函数。Alpha通常是位于颜色值末尾的第4个颜色组成分量。前面这些课我们都是用GL_RGB来指定颜色的三个分量。相应的GL_RGBA可以指定alpha分量的值。更进一步,我们可以使用glColor4f()来代替glColor3f()。-OpenGL in the vast major
robotarm
- 计算机图形学实验: 机器人手臂 要求: 底盘、上臂和下臂均采用圆柱体 设计合适的交互手段控制三个部件的独立旋转-Computer Graphics Lab: Robot arm requirements: chassis, upper arm and lower arm are used to design suitable cylinder means to control the interaction of three components of the independe
VRMLOpenGLPROE
- 本文讲述了如何把PRO/E零件改成VRML格式,然后通过OpenGL建模实现零件的再现,对于零件参数化设计有帮助-This article describes how to PRO/E parts into VRML format and then through the OpenGL representation of components modeling, parametric design for help