搜索资源列表
lightmaps
- 使用高度图(lightmapping)给室内场景加光照效果,加快光照显示。-use of highly map (lightmapping) to the indoor scene increase lighting effect, speed up light show.
纹理映射Texture
- 本程序在窗口中显示了一个加入纹理的场景,使得该场景更加真实,平滑,是基于单文档的MFC应用程序。 在本程序中,纹理场景是通过SetCheckTexture()函数生成的,然后通过DoTransform()函数 将—个顶点从物体坐标系转换到窗口坐标系,利用openGL进行矩阵计算,通过UpdateModelView()函数和InitMatrices()函数实现。-the procedures in the window shows a scene by adding texture, making
A08_显示3D模型
- 程序再opengl场景中引入了3d模型,再VC下课能不能运行,因为只是给出了示例代码,没有3D模型-the procedures opengl scene introduced a 3d model, VC school can not run, because it is only given sample code, no 3D model
飞机地形漫游系统
- 作场景漫游、虚拟现实的可以参考一下。主要内容是模拟一架飞机的飞行过程,包括飞行、发射子弹、喷射尾焰等。工具是VC++和OpenGL-scene for roaming, virtual reality can take a look. Main elements of a simulation of the flight of the aircraft, including the flight, firing bullets, such as flame spray. VC tools and
fog
- 使用OPENGL实现场景的雾化效果,提供键盘接口,动态调节效果-use OpenGL scene atomizing effect, keyboard interface, dynamic adjustment results
MapMaker
- “虚拟地景生成系统”是基于Windows2000系统和Visual C++ 6.0平台,利用基本OpenGL函数编程技术开发的三维可视化成果。它通过简单的DEM(数字高程模型)数据,建立格网模型、再根据光照强度、高程值及有关数据建立数学模型,生成晕渲,再将它投影到平面上,达到模拟现实地貌起伏的效果。 本系统采用XP风格界面,清新自然。它具有透射/正射投影切换、漫游、缩放功能。支持分层晕渲、比高设定、平移、旋转、翻滚、视野调节、雾化、纹理贴图(显示/隐藏)等诸多功能,单幅、1MB大小的DEM数据生
Scene
- 利用OpenGL来进行的三维场景的绘制。 -use OpenGL for the 3D scene rendering.
OpenGl-Scene
- opengl实现的3d场景漫游,有三维地形,水面,喷泉,碰撞检测,Billboard等特效。-opengl 3d scene roaming implementation, there are three-dimensional terrain, water, fountain, collision detection, Billboard and other special effects.
9.1
- 5DG S 计算机图形学实验教程OpenGL版 项目名称:5DG S Piano 场景控制: ESC:退出程序 F1:窗口模式或全屏模式的切换 A,S,D,F,J,K,L:分别发出1-7四个音-5DG S Computer Graphics OpenGL version of the experimental curriculum project name: 5DG S Piano scene control: ESC: exit F1: window mo
OpenGL_Game_Programming_Source_3d_game_scene_edito
- OpenGL游戏编程3d游戏场景编辑源码OpenGL Game Programming Source 3d game scene editor-OpenGL game programming 3d game scene editor source OpenGL Game Programming Source 3d game scene editor
VC.platform.OpenGL.3D.scene.model.shows
- VC platform OpenGL 3D scene model shows
VC.Programming.OpenGL.scene.weather.simulation
- VC Programming OpenGL scene weather simulation
read3Dmodelcyx
- Open Scene Graph read 3D model
Scene
- OpenGL程序,描述喷泉的场景和流行的滑落-OpenGL program, described the scene and the popular fountain fall! !
OpenGL_random-rotating-3D-scene
- OpenGL中交互式任意旋转三维场景的实现。作者:许万荣,樊自田(华中科技大学塑性模拟及模具技术国家重点实验室)-OpenGL in random rotating 3D scene
3D-Scene
- 基于MFC的OpenGl的开发,在MFC的框架下,用OpenGL显示基本的三维场景-OpenGl development based on MFC, the MFC framework, three-dimensional scene using OpenGL to display the basic
OpenGL-based-3D-scene-modeling
- 一个基于OpenGL的三维场景建模,其中有基于OpenGL的雪景模拟,附有部分代码-An OpenGL-based 3D scene modeling, OpenGL-based snow simulation, with the part of the code
moon-scene-OpenGL
- 基于openGL的月光下的校园场景,可通过改变摄像头视角来观察场景-Based on the campus of moonlight openGL scene, a scene can be observed by changing the camera perspective
Opengl-Scene
- 写的一个OPenGL小型场景,纯OpenGL绘图,没有添加其他模型代码。-OPenGL write a small scene, pure OpenGL graphics, without adding another model code.
Walking-in-Scene
- OPENGL+GLUT 实现一个简单的3d场景漫游。方向键控制前进后退和旋转,F1键控制视角切换(人物漫游视角和物体控制视角)-OPENGL+GLUT implement a simple 3d scene roaming. Arrow keys to control the forward and backward rotation, F1 keys to control angle switching (roaming characters and objects in the Perspe
