资源列表
SPRING_VC2005
- 使用Visual C++语言实现了一个弹簧模拟系统,通过将弹簧上的作用力与弹簧的形变相关联,实现动态的弹簧模型仿真,可以方便地在该系统之上实现更多的应用-Using Visual C++ language, a spring simulation system, by the spring force on the deformation associated with the spring, the spring model of dynamic simulation, the system
ClothSim
- 织物仿真的C++实现,一个老外实现的利用弹簧模型对织物变形进行模拟的程序,非常有意思,还可以与场景中的物体交互-Cloth Simulation of C++ implementation of a foreigner to achieve the fabric deformation using spring model to simulate the process, very interesting, you can also interact with objects in the sc
SKULL
- 人类的头骨模型,包含各种三维格式,如Ply,off,3ds,obj-Human skull model, includes a variety of 3D formats, such as Ply, off, 3ds, obj, etc.
t
- 调用OpenGL实现图形功能
04_Rotate
- 使用OpenGL的一个简单框架,实现了加载一个模型,并通过旋转操作多角度地观察模型,很适合初学者学习-A simple frame using OpenGL to achieve a load a model and multi-angle by rotating the operator to observe the model, it is suitable for beginners to learn
3d_terrain_simulation
- 用DirectX 3D实现的三维地形模拟,很值得看一下的-Implemented with DirectX 3D terrain modeling, is worth a look in
Motion_blur
- DirectX 3D实现的体积雾效果模拟-DirectX 3D simulation results to achieve the volume of fog
The_simulation_result
- DirectX 3D实现的海浪效果模拟-DirectX 3D realization of the wave simulation results
cubo1
- Cubo1 OpenGL - Desenvolvimento de um Cubo na Plataforma openGL com C
cubo2
- Cubo2 OpenGL - Desenvolvimento de um Cubo na Plataforma openGL com C
luzes
- Luzes OpenGL - Desenvolvimento de um luzes na Plataforma openGL com C
luzes2
- Luzes2 OpenGL - Desenvolvimento de um luzes2 na Plataforma openGL com C