资源列表
Cutting.Edge.Direct3D.Programming
- 介绍一本不错的电子书Cutting.Edge.Direct3D.Programming-Describes a good e-book Cutting.Edge.Direct3D.Programming
jiyuCUDAdeguangxiangengzongsuanfa
- 介绍了基于CUDA的光线跟踪算法的实现思路,有一定的借鉴意义。-Introduced the CUDA-based ray tracing algorithm implementation ideas, there is some reference.
Quest3D3.66
- Quest3D3.66中文教程09年2月版-Quest3D3.66 Chinese Guide February 2009 edition
Camera
- 实现了D3D中第一人称视角的代码,实现了自定义的视图变换-To achieve the D3D code in the first-person perspective, to achieve a custom view of transformation
Particle-System
- D3D下实现的粒子系统,动态的缓存管理,CPU,GPU协调工作,提高了效率,有详细的注释-D3D achieve particle systems, dynamic cache management, CPU, GPU coordination, improve efficiency, detailed notes
ogrestudymiddlelevel
- 系统详尽的介绍ogre学习的过程,适合于初级中级学者-System introduced in detail ogre learning process, suitable for junior secondary scholars
Adaptive-
- 自适应图像立体匹配 Adaptive stereo matching images-Adaptive stereo matching images
Untitled
- 画等高线(带色彩蒙板),只要你由点的三维坐标,就可以利用这个程序帮你画出立体的模拟图-Draw contour lines (with color mask), as long as you point by the three-dimensional coordinates, you can use this program to help you draw three-dimensional simulation of Fig.
Griddata
- griddata 3D meshgrid
blender-2.48a.tar
- Source Code of Blender, a 3D creation software.
danjichaxun
- 3D开发中实现点击查询,将Multipatch型模型的属性信息显示在新的窗体中-Click on the query to achieve the development of 3D, the model' s attributes Multipatch type information display in a new form
fill_win_algorithm
- 本代码用逐窗口的填充法来减少地形阴影的影响,恢复阴影信息-Filling method used to reduce the impact of terrain shadows