资源列表
RubikGame
- 一个可以旋转的魔方雏形,比较简单,实现主要是运用一些STL库中的功能-Prototype of a cube can be rotated, relatively simple, is to use some of the STL to achieve the main function of the library
particulas
- Particle Ogre3d scr ipt
WndODE
- 实现了一个3D游戏编程的框架,程序成功运行之后会看到球体和立方体发生碰撞之后分离,主要采用ODE(Open Dynamics Engine)处理碰撞。-Implements a 3D game programming framework, the program will see the successful operation of the sphere and the cube after a collision after separation, the main use of ODE (
3ds-MAX-7_0
- 3dsmax7 document for study
models
- triangular mesh 3D models.off in format .off
ibfvs
- IBFVS的源代码,用于三维曲面的纹理可视化-IBFVS source code for 3D visualization of surface texture
ZdTraver
- 该程用OSG编写,实现了对郑州大学的漫游功能-The writing process with the OSG, to achieve the roaming capabilities of Zhengzhou University
FULLTEXT02
- 3D technology in detail explaination
xmlconverter
- xmlconvert转化器,将图像文件.off .wrl .iv等用xml 语言描述。-xmlconvert converter, the image file. off. wrl. iv, etc. using xml language descr iption.
bitverse-unity-gui-2010-02-05
- Unity的一个GUI包Unity一个2D游戏教程,附工程文件,脚本文件使用C#编写,能基本了解UNITY的特性-2D game tutorial for Unity, with project files-Unity Unity of a GUI package a 2D game tutorial, with project file, scr ipt file written in C#, to a basic understanding of the characteristics of
computer_graphic
- 这本书主要是涉及计算的图形算法的计算。对深入3D等领域有很好的帮助。-This book is mainly involved in the calculation of the graphics algorithm calculations. 3D and other areas of the deep well of help.
exacus-1.0
- 一组高效的三维空间曲线、曲面C++算法模块-A Set of Efficient C++ Algorithms Modules for 3D Curves and Surfaces