资源列表
subdivide20NT
- This software demonstrates algorithms for piecewise smooth subdivision surfaces described in the paper "Piecewise Smooth Subdivision Surfaces with Normal Control" by H. Biermann, A. Levin and D. Zorin. Two subdivision schemes, based on Loop and Catmu
glpicking
- OPENgl Sample,its very simple Project to show how it works
jingangshihuafa
- 使用c++生成金刚石的算法,可以选择金刚石切面的数量能够生成钻石样类似3d的图案,选择切面数量时类似mfc的操作方式-c++ generate a diamond algorithm, can choose the diamond facets able to generate the number of the diamond-like like 3d pattern of
switch
- OPenSceneGraph中有关Switch的用法,比较简单,知识点比较全-OPenSceneGraph usage on Switch relatively simple comparison of knowledge points
Coordinate_trans
- 坐标变换,根据一个3D坐标和一个转换矩阵换算成另一个3D坐标-Coordinate transformation, according to a 3D coordinate and a transformation matrix converted into another 3D coordinates
OpenGL-SDK
- 这是OpenGL的SDK库,大家可以用C++语言以此为基础进行三维场景中基本功能的开发,OpenGL是可移植的开源的三维类库,应用广泛。-This is a the OpenGL SDK library, we can use the C++ language as the basis for the development of the basic functions of the three-dimensional scene, OpenGL is an open source 3D por
Tic-Tac-Toe
- Tic Tac Toe Game in opengl C++.
3DCards
- 利用OpenGL 3D进行扑克编程,包括时间,网络,出牌算法等-OpenGL 3D Card programing
ParticleAndBillBoard
- 本程序代码是利用OSG渲染引擎中的例子系统部分编写的爆炸的火焰的细节描写,很有实用价值。-The code is a the explosion flame OSG rendering engine part of the example system written detailed descr iptions, very practical value.
Fireworks
- D3D中火焰特效的简单源码,一看遍懂,初学者必看。-D3D in simple flame effects, source code, looking around to understand, beginners must-see.
Terrain3DTest
- 关于OpenGL编程的源代码。简单易懂。-opengl program ,use VC++
bundler-v0.4-source.tar
- 通过图像生成稀疏点云,并能得到相机的内外参数,可直接编译的-structure from motion. Generate sparse cloud from collected images, and recover the geometry of cameras