资源列表
OccluderNode
- 基于vs2010+OSG的遮挡剪裁节点示例,主要实现剪裁掉被遮挡的物体。-Based vs2010+ OSG occlusion the tailoring node example, the main achievement objects clipped blocked.
dewall-omp
- 德洛伊三角划分算法delaunay-dec,其中使用了open-MP指令来实现多线程加速运算-De Luoyi triangulation algorithm the delaunay-dec, which use algorithms to speed up the computation of the open-MP
Load3DSDemo
- 在vc环境下,将三维模型导入,实现简单的人机交互。-Vc environment, the 3D model import, a simple human-computer interaction.
8
- Pov ray 编程 画了一个书桌 适合初学者-Pov ray programming painted a desk for beginners
phg2poly
- 将四面体转换为多面体的简单程序。对于复杂外形可能出现凹形的多面体-Tetra to multi_face cell
bed
- x3d虚拟现实技术床铺的实现,如没此软件,用editplus打开编译即可! -X3d virtual reality technology the realization of the bed, if not this software, you can open the compiler by editplus!
xonotic-0.6.0-source
- Xonitic是一款跨平台的第一人称射击(FPS)游戏,衍生自另一款开源FPS游戏Nexuiz。-Xonitic is a cross-platform first person shooter (FPS) game, derived from another open source FPS game Nexuiz
dx11water
- dx11写的,模拟了一个水池,有反射和波纹效果,场景比较简单,但很有参考价值-dx11 written to simulate a pond, reflection and the ripple effect, the scene is relatively simple, but useful reference value
Chapter-19
- 实时3d地形的简单设计,通过.x文件和基本图像,运用vc6.0实现-Simple design, real-time 3d terrain through the x files and images, use vc6.0
SkyBox
- D3D实现天空盒效果,例子简单,方便初学者学习。-D3D SkyBox
SaveAndLoad
- unity存取数据资源包,有源代码和示例,非常好用,可用于手机游戏存档,关卡初始化,速度快,占用资源少。-access packet data resources, source code and an example of unity, and is very easy to use, can be used for mobile games archive hurdles initialization, faster, less resource.
unity-camera-control-source-code
- unity摄像机各种控制源代码,分别有自动控制摄像机绕物体旋转,鼠标控制摄像机转动,手动控制摄像机绕物体旋转可调节远近,手动控制摄像机绕物体旋转-unity camera control source code were automatically control the camera rotating around the object, the mouse to control the camera rotates manually control the camera around the