资源列表
terrain
- 实现简单的地形绘制以及漫游效果,效果还不错-Simple topographic mapping and roaming effect, the results were pretty good
TOOLBOX_calib
- 很有用的基于Matlab的摄像机标定工具箱-Useful based on Matlab camera calibration toolbox
proteus
- 数字电路时间以12小时为一个周期,显示时、分、秒,具有校时功能,可以分别对时及分进行单独校时,使其校正到标准 时间计时过程具有报时功能,当时间到达整点前10秒进行蜂鸣报时-SHUZISHIZHONG
pov-dice
- pov ray 3d dice source code
Drawing-an-Image-as-a-3-D-Surface-
- 根据影像的色彩,绘制成3D表面,代码比较精炼,适合学习-Drawing an Image as a 3-D Surface
Titanic
- 基于labview的船体建模,搭建适合作为控制的3D模型-Based on the the labview hull modeling, 3D model structures suitable as control
GI
- global illustration example using path tracing method.
VB
- 基于DX和VB的编程,三维模型姿态演示,包括串口通信-DX and VB programming-based, three-dimensional model posture demo
hlsl-Guide
- HLSL(High Level Shading Language)语法书,详细介绍了HLSL语法,DX图形管线以及顶点着色器及像素着色器的编写-HLSL (High Level Shading Language) grammar book details HLSL syntax the DX graphics pipeline and vertex shader and pixel shader writing
MFC
- 对于MFC概述,相对于win32的区别,消息映射的实现,MFC对象的创建、进程和线程、状态 等基础知识-For MFC overview, relative to the win32 difference between message map to achieve the creation of the MFC object, process and thread, state the basics
surface
- nurbs曲面,使用vc++和opengl实现三种曲面 -the nurbs surface Guinness vc++ opengl contains three surfaces
zjyvisualparallel
- 对地震体数据进行体绘制,并利用多个线程实现了并行三维可视化-Seismic volume data, volume rendering, and the use of multiple threads to achieve a parallel three-dimensional visualization