资源列表
BSP
- delphi实现的bsp树,可运行,代码详细-delphi implementation bsp tree, you can run the code in detail
Grass
- delphi实现的草的效果,可演示,代码详细-delphi to achieve the effect of grass can be presentations, code in detail
vis3D-Graphics-Basics
- OpenGL Basics-Texture mapping, 3D programming, Setting the scene, Lights, Pixel Shaders.
cal3d
- cal3d虚拟角色动作编辑系统中可用的,在3dsmax中导出的角色动作文件,包括.caf,.cmf,.crf,.csf等-cal3d virtual role is editing system available, in the role of action 3dsmax export files, including. caf,. cmf,. crf,. csf, etc.
1558604464
- Subdivision Methods for Geometric Design: A Constructive Approach- 很好的subdivision 方法-Subdivision Methods for Geometric Design: A Constructive Approach-a good subdivision method
OpenGL_MFC
- 使用OpenGL库编写的高质量的VC++ MFC框架程序。如果你对VC+ + / MFC环境下的OpenGL编程感兴趣,本源码绝对是一个很好的选择。程序可以使用可视化界面显示几何形体,具备光照、旋转等功能,稍加扩充便可做成实用型软件。所有源代码在VC++6.0环境下编译通过,保证可用。好东西不敢独享,特奉献给广大计算机图形学爱好者。欢迎交流。-Using the OpenGL library on the quality of the VC++ MFC framework of the prog
3Dbasic
- 3DSystem will automatically
NewOsg
- 一个简单的基于osg和MFC的例子,只是测试一下osg的功能。-a simple instance based on osg and MFC.I only want to see the function of osg
OSGQSG
- 这是关于OpenSceneGraph的英语原版入门教程-This is the English original entry on the OpenSceneGraph tutorial
osg
- 这是一个介绍OpenSceneGraph具体应用的教程-This is a specific application descr iption OpenSceneGraph tutorial
BeginningG
- Beginning Game Art in 3ds Max 8
FocalPressL
- Learning 3DS Max 2008 Foundation Autodesk