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  1. Java3D

    0下载:
  2. java 3D开发的一些源码和例子,供初学者学习。-The Java 3D API is an appl i cat ion programming interface used for writing three-dimensional graphics applications and applets.
  3. 所属分类:3D Graphic

    • 发布日期:2017-05-10
    • 文件大小:2515736
    • 提供者:xiao
  1. octree_code

    0下载:
  2. octree class in c++ which can be used to create octree easily and fast which is used in 3d models
  3. 所属分类:3D Graphic

    • 发布日期:2017-03-30
    • 文件大小:27287
    • 提供者:Rahul
  1. glut

    0下载:
  2. 所属分类:3D Graphic

    • 发布日期:2017-05-06
    • 文件大小:1292768
    • 提供者:张政
  1. danbei

    0下载:
  2. 用VC做的单摆动画,实现idle动画 -Pendulum animation done with the VC to achieve idle animation animated pendulum to do with the VC to achieve idle animation
  3. 所属分类:3D Graphic

    • 发布日期:2017-05-03
    • 文件大小:1274641
    • 提供者:张政
  1. guangzhao

    0下载:
  2. VC光照实例-An instance of an illumination
  3. 所属分类:3D Graphic

    • 发布日期:2017-04-09
    • 文件大小:2062603
    • 提供者:张政
  1. XUANZHUAN

    0下载:
  2. VC画的片状球体,加动画旋转 -VC painted sheet sphere, plus animated rotating sphere VC painted sheet, plus animated rotating
  3. 所属分类:3D Graphic

    • 发布日期:2017-05-06
    • 文件大小:1294357
    • 提供者:张政
  1. terrain

    0下载:
  2. 地形平滑渐变,输入两幅高程图像,用三维形式显示从一幅图像到另一幅图像的渐变过程-Smooth terrain gradient, enter the two elevation image, using three-dimensional display from one image to another image of a gradual process
  3. 所属分类:3D Graphic

    • 发布日期:2017-04-08
    • 文件大小:717046
    • 提供者:HK
  1. D3D9NormalMapping

    0下载:
  2. // This demo implements tangent space normal mapping using a series of Direct3D // High Level Shading Language (HLSL) shaders. A single D3DX Effect file (.fx) // is provided with three techniques that implements normal mapping for each // of th
  3. 所属分类:3D Graphic

    • 发布日期:2017-04-04
    • 文件大小:425116
    • 提供者:dirx4
  1. D3D9ParallaxNormalMapping

    0下载:
  2. // This demo implements tangent space parallax normal mapping with offset // limiting using a series of Direct3D High Level Shading Language (HLSL) // shaders. A single D3DX Effect file (.fx) is provided with three techniques // that implements
  3. 所属分类:3D Graphic

    • 发布日期:2017-04-02
    • 文件大小:403006
    • 提供者:dirx4
  1. D3DCamera1

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  2. // This the first demo in the Direct3D camera demo series. In this demo we // implement the classic vector based camera. The camera supports 2 modes of // operation: first person camera mode, and flight simulator camera mode. We // don t implem
  3. 所属分类:3D Graphic

    • 发布日期:2017-04-06
    • 文件大小:510724
    • 提供者:dirx4
  1. dx9_point_light

    0下载:
  2. //Name: dx9_point_light.cpp //Author: Kevin Harris // Last Modified: 02/17/05 //Descr iption: This sample demonstrates how to setup point lighting with //Direct3D. The sample also demonstrates how the tessellation // or triangle count of
  3. 所属分类:3D Graphic

    • 发布日期:2017-03-31
    • 文件大小:33782
    • 提供者:dirx4
  1. dx9_shadow_volume

    0下载:
  2. // Note: The buildShadowVolume() method contains a data type called MeshVertex, //which is basically hard-coded to work with my sample s teapot mesh. //If you want to use another mesh instead of the teapot, you ll need to // find out what the F
  3. 所属分类:3D Graphic

    • 发布日期:2017-03-25
    • 文件大小:99810
    • 提供者:dirx4
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