资源列表
SNACKandLAdder
- another interresting game "snack and ladder"
GAME2
- new interresting game for you
ShadowVolume_ZPass
- 使用vs2003+directx9实现的立体阴影,使用模板缓冲实现。-Using vs2003+ directx9 to achieve three-dimensional shadow, use the stencil buffer to achieve.
yourorghere
- 实现立体球效果以及转动移动在java环境里的模拟效果-To achieve three-dimensional effects and turn the ball moving in the java environment, the simulation results
vrml
- 基于虚拟现实技术的变电站三维场景仿真技术论文-Study on Artificial Technology of the Three--Dimensional Virtual Substation Scene Based on Vrml
vega
- MultiGenVega虚拟现实场景用于GIS的研究与实践.pdf-Application of multigen/vega virtual reality scene in gis
nature
- 自然现象模拟 《精通DirectX》第27章源码-Natural phenomena simulation " proficient in DirectX" Chapter 27 source code
11_MultiAnimMesh
- 《精通DirectX》 第十三章 网格模型高级技术中源码之一-" Proficient in DirectX" Chapter XIII mesh model, one of advanced technology in the source
S10
- S10 室外--基本高度图地形-S10 Outdoor- basic height map terrain ..........
VBopengl
- 用vb和opengl完成了一个模拟太阳系的程序-failed to translate
DXbone
- DX骨骼技术详解,包含骨骼动画类的实现,顶点混合,权重,索引混合,多骨骼动画实现-DX bone technology, Xiang Jie, including skeletal animation class implementation, vertex blending, weight, index of hybrid, multi-skeletal animation to achieve
00001
- 论文 光学模型及其三维仿真研究与应用 详细地讨论了三维仿真的应用-Papers optical model and its Study and Application of Three-Dimensional Simulation