资源列表
Integrating_OGRE_with_MVS-2005
- This document shows in breif steps how to integrate an OGRE project with Microsoft Visual Studio version 2005 (MVS-2005). Shows a sample project with no errors
simpleIK
- 基于IK人体骨骼动画设计方法,x文件设计有不足之处。-IK-based human skeletal animation design method, x document design inadequacies.
simuSkele
- 基于人体骨骼动画设计方法,x文件设计有不足之处。-Design method based on human skeletal animation, x document design inadequacies.
Toolbox_Fundamental_matrix
- 双目视觉,基本矩阵工具箱,外极几何。matlab代码,包含一些小算法-Stereo vision, fundamental matrix Toolbox.Epipolar Geometry
labirinto3d
- A labyrinth behing developed in c++ with opengl.
transform2D
- Transform of 2D/ Rotation, scaling
F61.1
- This a F61.1 plane-This is a F61.1 plane
F15E
- F15E的3D图,能够直观反映该机型的外形特征及翼型布局,对研究该机型的气动外形及辐射特征有一定的参考价值-F15E, 3D map, be able to intuitively reflect the characteristics and airfoil shape model layout of the study of the aircraft' s aerodynamic shape and radiation characteristics of a certain refe
Leefilter3D
- 三维Lee滤波,对三维SAR图像和超声波图像的相干斑进行抑制-3D Lee filter, three-dimensional SAR images and ultrasound images to suppress the speckle
balls
- 很详细的一个c++开发环境下的三维动画图形的源码 -In great detail a c++ development environment of the three-dimensional animated graphics source
79419088VolRen
- 利用ITK库及VC++的体绘制程序,在外网上下的。-voxelrenderingusing ITK and VC++,coming from foreign.
graph
- 主要用opengl来实现贝叶斯曲线。使用glut库-Is mainly used to implement Bayesian curve opengl. Using the glut library