资源列表
Real-timeSkeletalDeformation
- 能打开骨碌文件 并适时显示动画 支持调节 包括程序 源代码 以及测试数据文件-Gulu can open the file and timely support to adjust the animation, including program source code, and test data files
OpenGLLuaDemo
- OpenGL (C++调用LUA)示例 来自网络,非吾原创-OpenGL (c++ call LUA) examples from the network, not my original
GPU-Partikel-System
- GPU 粒子系统, 采用了Shader4技术,对显卡的要求很高,但视学效果非常好-GPU particle system
DXTest
- DXScene简单例子,在D2007环境下编译通过-DXScene simple example, compiled by D2007 environment
Skype4Java
- 两个文件夹均是Eclipse下的Java项目,运行Eclipse后分别导入这两个工程就可以看运行结果。如何运行AP2APTest请查看开发指南.
3D-MAX-sourece
- 3D max 源文件 适用于初学者开发3D max软件,希望对你有帮助-The 3D max source files for beginners to develop 3D max software, you want to help
clouds
- 基于direx对云的模拟The procedural clouds sample demonstrates the use of vertex and pixel shaders to generate realistic, moving cloud layers. The sample uses dependant texture reads to perturb a cloud texture map.
3D-depth-map-from-2D-images
- 二维图像三维立体视差算法依据的文章是: “Segment-Based Stereo Matching Using Belief Propogation and a Self-Adapting Dissimilarity Measure” by Klaus, Sormann, and Karner 主要步骤: Getting Pixel Disparity Filtering the Pixel Disparity 包含的文件: demo.m, .#newrea
Three-view
- 三视图,正轴测,透视图形的实现,适用于计算机图形学-Three view, positive axis measurement, X-ray graphics implementation, suitable for computer graphics
lightCuboid1
- 这个一个四方体,利用3D的编程编写,关于灯光材质一些内容,希望大家下载来看看!-a body, the use of 3D programming prepared material on the lighting elements, hope to see you download!
f43696f9b6e2
- 3d slicer, using vtk programming-3d sliceru sing vtk programming
expat-win32bin-2.0.1
- osgearth编程所需插件expat-win32bin-2.0.1,好用!-the osgearth programming required plug-expat-win32bin-2.0.1, easy to use!