资源列表
gameshooter
- 超好的游戏编程源代码,能帮助你学习到很多知识。
ShaderSimpler
- 其中包含了五个光照模型的例子,还有一个全屏泛光的例子,对于想学习的人非常的有帮助-Which contains examples of five illumination model, there is a full-screen pan-ray example, for people who want to learn very helpful
campass
- Open Scene Graph(OSG)制作的指南针程序,billboard,多视口技术-compass is made using OSG
SkyDome
- 一个动态skydome演示程序,其原理等同于Ogre引擎中的skydome实现,适合初学者参考学习-A dynamic skydome demo program, its principle is equivalent to Ogre engine skydome realization of reference for beginners to learn
bunny.tga
- 根据获得的点云数据,使用顶点数组显示buuny,程序简单,易于理解,被含有buuny点云数据,希望对您有一定的帮助!
Chap03
- direct3d animation, Chapter 3 (Chap03\): ParseFrame. Examine an .X file's frame hierarchy. ParseMesh. Examine an .X file's mesh hierachy.
xia(shuimo)
- 3DsMax做的虾,水墨形式,初学者可以参考一下!-3DsMax do shrimp, ink forms, beginners can take a look!
DirectX14
- 游戏开发导引第14章源码,地形渲染,书很好,BaiDu上搜不到源码的,故上传,太大了(总共200兆)难下载,只好分开传,原本该网站只有1-5章内容-game development Seeker Chapter 14 source, topography exaggerated, a good book, not found on the portal source code, Upload it, too (total 200 megabytes) hard to download, but
3d
- 一个 3D 的全景漫游程序,它包含了制作 3D 游戏的许多基本技巧,例如:Z 缓冲, 纹理映射, 矩阵, 多角形排序和移动背景。程序中的 3D 世界包括一架飞机和一条小船和一些树,这样您将容易理解代码并自行修改为您需要的。-3D panorama of a roaming procedure, which includes the production of many basic skills in 3D games, for example: Z buffering, texture mapp
caochang
- 用于VRML编写操场的三维场景,具有逼真的效果,可以让初学者容易理解-for the simple model
WC3MapViewer
- 这个程序用于查看wc3的地图,是源码,且有英文文档说明,帮助英文可以的学习。