资源列表
dsp_matlab200
- 各种图像边缘提取算法的C语言实现及一些测试用图像-various Image Edge Extraction Algorithm in C language and some test images
xreal3d
- 中国著名开发人员所编写的开源3D引擎xreal3d.
fulltext2
- 上传了些有关三维重建的文章,希望对大家有帮助!-failed to translate
3ds2mesh
- 讲 3ds 文件转换为 ogre下使用的mesh 文件的小工具-3ds file into ogre about the use of the mesh file Gadgets
Adding_Components_to_VTK_Designer_2
- Adding Componets to VTK Designer2
3ds2mesh
- vs实现从3ds读入输出保存为mesh的工具,读取各种3DS文件并转换为ogre可读的MESH文件。-vs 3ds read into the output is saved as the mesh tool to read a variety of 3DS file and convert the MESH file readable ogre.
wxd_wpf_3d
- wpf3D案例,利用3D Max和VS2008以及Blend做的3D直升飞机的例子-wpf3D case, the use of 3D Max and VS2008 and Blend to do 3D helicopter example
Normal
- 法线贴图 实现3D图形立体效果 给新手一个参考 代码是VS2012 VS2005应该可以在转换里面看到SLN-Normal mapping to achieve stereoscopic 3D graphics effect to the novice a reference code is VS2012 VS2005 should be able to see inside the conversion SLN
msvc_at3dx1-2-3
- 3D秀字程式,可秀出旋轉立體字 使用visual c++編譯-3D-word programming, rotating three-dimensional characters in 2004 and the use of visual c compiler
MyTerrain
- 用Directx写的摄像机,粒子效果子弹,地形行走等效果-Directx write with cameras bullet particle effects, terrain effects such as walking
firstProject
- this source code render some objects above a table