资源列表
creator_Modeling_instance_one
- creator建模实例,介绍了一个用creator进行建模的全过程-creator modeling instance, introduced a modeling with the creator of the whole process of
Ray_lazarus
- 用Pascal写的光线跟踪渲染器, 项目可以用Lazarus打开, 略加修改也可以用Delphi打开,程序结构清晰, -Written in Pascal ray tracing renderer, the project can be opened with Lazarus, slightly modified Delphi can also be used to open, clear program structure,
U3D
- U3D--无缝地形场景切换--解决方法和代码 unity3d 实用教程-U3D- the seamless terrain switch- solve practical methods and code unity3d tutorial
exacus-1.0
- 一组高效的三维空间曲线、曲面C++算法模块-A Set of Efficient C++ Algorithms Modules for 3D Curves and Surfaces
OpenGL图像字体
- OpenGL 中实现图像字体的功能。
Load3DS
- 能够加载各种3D数据模型,方便研究3D数据,希望喜爱3D的学习者参考,学习。
Background-Subtraction-and-Shadow-Detection-in-Gr
- matalab code for edege
3D-litixianshijishu
- 3D立体显示技术的现况与展望,希望对您有帮助-3D stereoscopic display technology status and prospects, I hope for your help
3DMIS
- 汤国安老师的三维仿真地名管理信息系统构建介绍-three-dimensional simulation of the Management Information System Introduction
glOOP
- 最新的gloop.dll的源代码,非常有价值
DirectDraw
- DDRAW实现的 查看yuv图片,可以缩放 并且没有锯齿-My English is so bad.
3DSglLoader
- 用View3ds作为转换工具把3ds模型导入到VC中