资源列表
raytracer6
- 图形学的大程作业,光线跟踪算法,这是我在别人基础上改出来的
raytracer1
- 光线追踪源码,用visual studial C++ 6.0开发-ray trace
BSPBible
- 3D引擎优化必备之二叉空间分割经典著作-BSP Bible-BSP Bible
glsl_vbo
- glsl scene discard,twoside state,flat render
keypointExtraction
- harris角点检测的源代码,利用算法提取特征点。-harris corner detection of the source code, the use of algorithms to extract feature points.
stanford+rabbit
- stanford大学的兔子,很有名的数据集,搞计算机图形学的人士都知道的-stanford University of rabbits, the well-known data sets and engage in computer graphics people are aware of
12ed6fde2799
- MFC openl 美感3d小程序实例 -MFC openl 美感3d小程序实例MFC openl 美感3d小程序实例
experence
- 王锐老师的一些OSG的心得。这些是关于CMake等的-Wang Rui teacher experiences in a number of OSG. These are about CMake, etc.
Test1
- 三维绘图,Test1,不错的程序,,大家快下啊,希望对大家有帮助
VCOpenGL3D
- VC++中实现opengl三维绘图,适合初学者。-VC++ to implement opengl 3D graphics, suitable for beginners.
[13-05]waterBase
- water effect with render monkey