资源列表
F18
- F18战斗机的3Dmax文件,相信很多人都需要他,可以直接嵌入到程序进行显示-f18 fight plane 3dmax
OgreInitialize
- OGRE初始化代码 开始使用OGRE的第一步-OGRE Initialize
missile_pic
- VB制作二维图源代码,例子是一个导弹的二维视图-VB missile
painter-algorithm
- 画家算法也叫作优先填充,它是三维计算机图形学中处理可见性问题的一种解决方法。-Painter algorithm also known as priority fill, it is a solution to deal with the visibility problem in 3D computer graphics.
maggie
- cfl3d中的maggie程序,拿出来与大家分享。-The maggie program in cfl3d out to share with you .
OpenSceneGraph_Quick_Start_Guide
- OpenSceneGraph编程指南 讲解十分细致,是初学者的不二选择!-OpenSceneGraph Programming Guide Explain in fine detail, is the best choice for beginners!
EngleEye
- OSG 做的鹰眼图以及单视图多相机源程序 注释较详细 可以运行-The OSG Eagle Eye diagram and single view camera source notes in more detail can run
3D-reconstruction
- 浙江大学的3D重建的论文,中文的,包括硕士论文和博士论文,对于研究3D重建的朋友或许有点帮助,-3D reconstruction of Zhejiang University
wave
- 大规模海浪模拟,由鼠标和键盘可控制方向,包括天空盒、陆地、光照等信息。-Simulation of large-scale waves, can be controlled by the mouse and keyboard direction, including the sky boxes, land, light and other information.
07_HLSLSkinMesh
- HLSL的高级应用,通过HLSL实现蒙皮骨骼动画的效果。-Advanced applications in HLSL , HLSL skin skeletal animation effect .
06_HLSLTweening
- HLSL的高级应用,通过HLSL编程实现渐变动画的效果。-The advanced applications of the HLSL HLSL programming fade animation effect .
05_HLSLCubeMappingDynamic
- HLSL的高级应用,通过HLSL编程实现动态并且具有折射效果的立方体环境映射。-The advanced application of the HLSL HLSL programming dynamic and refraction effects of the cube environment mapping .