资源列表
Cubo3D_Shaders_Multitexture
- 3d cube with multitexturing class hlsl
Cubo3D_Shaders_Color
- 3d cube with color class hlsl
Cubo3D_Shaders_Camera
- 3d cube with camera class hlsl
Basic_terrain
- Basic terrain rendering with hlsl
version_mc
- MITK中显示3D图像,按照MITK提供的指导书籍编写!
graph
- 主要用opengl来实现贝叶斯曲线。使用glut库-Is mainly used to implement Bayesian curve opengl. Using the glut library
79419088VolRen
- 利用ITK库及VC++的体绘制程序,在外网上下的。-voxelrenderingusing ITK and VC++,coming from foreign.
balls
- 很详细的一个c++开发环境下的三维动画图形的源码 -In great detail a c++ development environment of the three-dimensional animated graphics source
Leefilter3D
- 三维Lee滤波,对三维SAR图像和超声波图像的相干斑进行抑制-3D Lee filter, three-dimensional SAR images and ultrasound images to suppress the speckle
F15E
- F15E的3D图,能够直观反映该机型的外形特征及翼型布局,对研究该机型的气动外形及辐射特征有一定的参考价值-F15E, 3D map, be able to intuitively reflect the characteristics and airfoil shape model layout of the study of the aircraft' s aerodynamic shape and radiation characteristics of a certain refe
F61.1
- This a F61.1 plane-This is a F61.1 plane
transform2D
- Transform of 2D/ Rotation, scaling