搜索资源列表
51-Key
- 51的键盘扫描程序,与原来的扫描方式不同,这种方式可以处理多键同时按下.-51 keyboard scanning procedures, with the original scan different ways, this approach can handle multi-button pressed together.
多任务操作系统例程
- 一个任务显示LED,一个扫描键盘,一个任务将键值转化为显示格式(无时间要求) 键盘模块完全参照巨人老师例程; 显示很简单:1、判是否到2ms 2、送显示 键值处理:1、有无有效信息 2、弹出有效信息处理队列 3、将信息处理;键值处理不随1ms动作-a task LED, a scanning keyboard, a pair of tasks into a display format (no time requirements) keyboard module is taking
ykxqc
- 本设计采用AT89C2051做遥控发射起及接收处理,汽车前进、后退及转向的处理。-AT89C2051 do with the remote control and receiver launch processing, vehicle advance, retreat and turn the handle.
LCD_IZIMO
- LCD的字模软件,用来生成点阵文件,可以处理汉字和位图-LCD Fonts software, used to create lattice, and can handle Chinese characters Bitmap
Keydeb
- * KeyDebounce Accept new key reading, handle timing for debounce & slew * KeyId Report which key is currently pressed * KeySlewTimeSet Accept slew time for key currently pressed -KeyDebounce * Accept new key reading, handle timing for deboun
Digital_filter
- * CONSTRAINTS * This module does not handle data which is considered out of range by the * application(i.e. fixed constants which represent error condition) * * Maximum weight value must be limited to 128 to prevent an overflow * cond
PLDsheji
- 含有:多时钟系统设计,如何处理建立保持时间,如何处理内部三态电路,消除组合逻辑产生的毛刺,用单片机配置fpga-contain : multi-clock system design, how to deal with the establishment and maintenance of the time, how to handle the internal three-state circuit, Elimination of the combinational logic Burr,
LG-CPLD
- 学习单片机、CPLD其实关键是实践,从51入门是个好选择,但不要停留在起点,学单片机方法得当是瞬间的事!但用好,就不好说了,一辈子都要努力随着产品控制技术的进步,CPLD与单片机的联系越来越密切,学会灵活应用cpld已经作为我们工程技术人 员的基本要求,抓紧时间学习吧,面对复杂的任务您就能应对自如,您的未来将更美好。 我们推荐这款实验CPLD+51MCU学习板,主要特色是集成了具有ISP功能的CPLD和Flash单片机,可以单独完成单片机和CPLD的实验,也可以通过跳线把单片机和CPLD联合起来
ps2
- 51单片机上实现对PS2手柄的解析,已经实验通过。-51 microcontroller implemented on PS2 handle parsing experiment has already been passed.
Unit1
- AVR bootloader application debug release, handle both FLASH and EEPROM upload to a target
AVR_Elevator_Simulator
- The goal of our final project was to design an efficient elevator simulator that can accept input from a user and mechanically operate (on a small scale) a system of 4 floors and 3 elevators using pulleys and stepper motors. Users enter input using p
fishing_pad
- ps钓鱼手柄代码,使用emc78p153实现,用于PS2上钓鱼游戏-ps fishing handle code, the use of emc78p153 realized, angling for PS2 games
GetHandleByPid.rar
- 获取指定进程的窗口句柄,如果它有的话。通过这个句柄,可以对该进程的窗口进行适当操作,如发送消息,调整显示模式,获取/修改窗口标题等,Get window handle by process id. By the handle ,you can send message to window,or adjust the window s show model,and get/modify the window s tezt
joypad
- 为89s51写的控制蓝牙模块实现蓝牙手柄的一段代码-89s51 write control for the Bluetooth module Bluetooth handle a piece of code
nRF24L01_16F676
- 单片机 pic16F676操作无线模块nRF24L01进行收发的程序。其他pic单片机也可以借鉴参考。在mplab的PICC中编译。自己做项目用到的。-Run on MCU pic1f676 to handle wireless modle nRF24L01 send/receive data.
SONY_PS2
- SONY_PS2手柄转接协议,AVR驱动-SONY_PS2 handle transit agreement
radar_C
- 51单片机通过8253控制步进电机转动,步进电机上面有超声测距模块,该模块通过串口将距离信息传给单片机处理,从而实现了一个简单的平面雷达。同时,单片机处理步进电机的角度信息,再控制载有摄像头的舵机转到雷达扫描到物体的方位,以实现摄像头跟踪目标物体的结果。-51 stepper motor microcontroller control by 8253 rotation of stepper motor above a ultrasonic ranging module through the s
DS1302
- 时钟程序,大家是否想到用定时器,对,也可用定时器的中断来处理,这样的程序我想不用我说了吧! 你们可自己发辉下,本程序采用外元件DS1302时钟IC,使用此IC不增加系统资源,要时钟时直接去读取就可以了 本IC跟ADC0831一样以串口方式传送数据,不同的是协议,只要你读懂它的串口协议,就可以用P口来模拟协议进行 ,这样更能使你对传送数据协议的了解,在看本程序之前,先看看芯片的串口协议 -Clock process, whether you think using the time
375
- ch375和51联合分析北通野牛手柄数据程序,可用来调试-ch375 and 51 joint analysis of data procedures for the north, buffalo handle, can be used to debug
Game-handle
- 不停的扫描FC手柄的输入,一旦检测到有效输入,那么就将该输入值在TFTLCD模块上面显示,同时显示对应的符号(比如:Left/Right之类的)-Without stopping the input of the FC handle, once the effective input is detected, the input value is displayed on the TFTLCD module, and display the corresponding symbols (such
