资源列表
oct02
- 国外游戏开发者杂志2002年第十期配套代码,包含Jon Blow的“Toward Better scr ipting”的源代码--Code of game development magazine in 2002 the tenth issue, contains Jon Blow`s code about "Toward Better scr ipting"
oct98
- 国外游戏开发者杂志1998年第十期配套代码,包含Swen Vincke的遗传学算法代码--Code of game development magazine in 1998 the tenth issue, contains Swen Vincke`s genetics algorithm
oct99
- 国外游戏开发者杂志1999年第十期配套代码,包含Kai Martin的代码列表和Aaron Marks的声音压缩代码--Code of game development magazine in 1999 the tenth issue, contains Kai Martin`s code list and Aaron Marks`s sound compression code
sep02
- 国外游戏开发者杂志2002年第九期配套代码,包含Jeff Lander关于绳索桥的模拟程序代码和Jonathan Blow的关于点之间计算协方差的例子--Code of game development magazine in 2000 the ninth issue, contains Todd Meynink`s code about color transforming
sep97
- 国外游戏开发者杂志1997年第九期配套代码,包含Haim Barad的关于3d加速的文章中的例子代码--Code of game development magazine in 2002 the ninth issue, contains Jeff Lander`s similar program code about rope bridge and Jonathan Blow`s example about calculating covariance between the spots
sep98-with avi
- 国外游戏开发者杂志1998年第九期配套代码,包含Mitchell, Tatro, 和Bullard关于direct3d的文章中使用到方法的例子代码,并且还有一个avi文件作为例子--Code of game development magazine in 1998 the ninth issue, contains bullard`s example code about method used in direct3d article, also has a avi file
sep99
- 国外游戏开发者杂志1999年第九期配套代码,包含Jeff Lander的关于台球游戏的例子和代码--Code of game development magazine in 1999 the ninth issue, contains Jeff Lander`s example and code about ping-pong game
Hawk-08src
- 著名物理引擎Hawk的源代码-Well-known physical Hawk engine source code
Fly3D
- 《Realtime Rendering》的随书源代码,包含完整的3D引擎的源代码,及使用文档
CTP2Source
- 文明:权利的呼唤2源码-Civilization: Call of the rights of 2-source
Advanced 3D Game Programming With Directx 9.0
- DirectX9.0 3D游戏编程
Game Engine Design
- 一个3d游戏引擎源码-A 3d game engine source