资源列表
apr98
- 国外游戏开发者杂志1998年第四期配套代码,包括Jeff Lander专栏的示例和代码,Scott Corley 的关于3d动画引擎的代码--Code of Game Development Magazine in 1998 4th issuess, it includes demonstration and code of Jeff Lander, 3d engine code of Scott Corley
apr99
- 国外游戏开发者杂志1999年第四期配套代码,包括Jeff Lander物理仿真的例子和代码--Code of Game Developer Magazine in 1999 4th issue, it includes example and code of Jeff Lander physics simulation
aug00
- 国外游戏开发者杂志2000年第八期配套代码,包括Brian Sharp的implicit-surface fluid的例子代码,例子中使用了Lander的动画库--Code of game development magazine in 2000 8th issue, including implicit-surface fluid example code of Brian Sharp , in which has used Lander animation library
aug01
- 国外游戏开发者杂志2001年第八期配套代码,包含Tim Schoeder在Volition Red Faction使用到的碰撞探测系统源代码--Code of development magazine in 2001 the eighth issue, including collision detection system source code that Tim Schoeder has used in Volition Red Factionto
aug02
- 国外游戏开发者杂志2002年第八期配套代码,包含了Naty Hoffman和Arcot Preetham的户外光散射的例子代码--Code of game development magazine in 2002 the eighth issue, including outdoors light scattering example code of Naty Hoffman and the Arcot Preetham
aug03
- 国外游戏开发者杂志2002年第八期配套代码,包含了Jon Blow的打包和开包的算法代码--Code of game development magazine in 2002 eighth issue, including algorithm code of Jon Blow`s packing and opening packet
aug98
- 国外游戏开发者杂志1998年第八期配套代码,包含了Dan McCabe和John Brothers关于S3TC纹理压缩的两种标准--Code of game development magazine in 1998 eighth issue, it including such two kind of standards as Dan McCabe and John Brothers about S3TC texture compression
aug99
- 国外游戏开发者杂志1999年第八期配套代码,包含了Jeff Lander的在物理仿真中如何处理摩擦的例子代码--Code of game development magazine in 1999 eighth issue, it including Jeff Lander example code that how to process friction in the physical simulation
dec01
- 国外游戏开发者杂志2001年第十二期配套代码,包含了Jonathan Blow的如何计算mipmapping上的内积的例子--Code of game development magazine in 2001 12th issue,it including Jonathan Blow example that how to calculate inner product of mipmapping
dec02
- 国外游戏开发者杂志2002年第十二期配套代码,包含了Jon Blow的第一个交互工具代码--Code of game development magazine in 2002 12th issue ,it including Jon Blow`s first interactive tool code
dec96
- 国外游戏开发者杂志1996年第十二期配套代码,包含了Greg Graham的关于DirectSound3D的例子代码--Code of game development magazine in 1996 12th issue, it including Greg Graham example code about DirectSound3D
dec98
- 国外游戏开发者杂志1998年第十二期配套代码,包含了Jeff Lander的关于形态的例子和代码--Code of game development magazine in 1998 12th issue, it including Jeff Lander example code about shape