资源列表
sanweituxiangchuli
- 高低图像和灰度图像三维显示,并能进行合成,还能进行方法,缩小,四个方向的旋转-gaodi,hui du tu xiang de he cheng
readvrml
- VRML分析文档,并包含原程序,代码,资源-VRML analysis of documents, and includes the original program, code, resources,
stdellipsoid
- Visualize 3D deviation of data set.
PLoad3DS
- 利用opengl es api,用c++ 实现的显示3d图形的功能-Use opengl es api, using c++ to achieve the display of 3d graphics capabilities
D3DTexture
- 用VC++和DirectX实现的纹理贴图和地图显示-Using VC++ and DirectX to achieve texture mapping and map display
raytracer-sample
- 基于KDTree的CPU光线跟踪例程,可以直接编译运行-KDTree of CPU-based ray-tracing routines can be directly compiled to run
VTK4.2
- VTK4.2学习例程,十分适合于初学者了解vtk,内附说明。-useful examples for learning vtk
Shine106Installer
- 一款很好的CB插件,直接安装就可以使用,注册码在网络上搜索一下就OK了-A very good CB plug-in, direct installation, you can use, registration code on the network search on the OK of the
OpenSceneGraph-2.8.2
- Source code of OSG. The OpenSceneGraph is a fast high level method of generating 3D computer graphics. As such it has a large number of powerful concepts embodied in its nodes, all of which deserve some descr iption.
observe
- OBSERVE Create a video file, by continuously reading an image from a local image file, an image file on the internet, a video device connected to your computer or your computer screen.
VRML
- 这是一套VRML(三维建模软件)的命令说明。详细介绍了各节点的功能和使用方法。-This is a VRML (3D modeling software) in order instructions. Detailed information on each node of the function and use.
hello
- vega中最基础的程序框架的例子,对初学者非常的有用-vega in the most basic procedural framework is very useful for beginners